Field Trip Z All Endings Guide

Field Trip Z All Endings

Last Updated on 13 July, 2022

Field Trip Z All Endings Guide – There are x18 endings to unlock, follow this step-by-step guide to unlock them all

Field Trip Z All Endings – Main Ending – Helicopter Ending

These are the steps to unlock the Main Ending, also known as the Helicopter Ending:

  1. Follow Donut Dave to the Military Safezone
  2. Fight the Principal Zombie Boss
    1. Avoid his attacks while Donut Dave charges up an generator
    2. periodically electrocute him when he stops attacking
    3. Attack him in the short time he is stunned)

Field Trip Z All Endings – Bar Ending – Sewer Ending

These are the steps to unlock the Bad Ending, also known as the Sewer Ending:

  1. Follow Dumpster Diver Dan to the Sewer
  2. Reach the Sewer Settlement and meet Wacky, Wendy, Stinky Steve and Daryl
  3. Fight the horde of zombies

Field Trip Z All Endings – Karen Ending – Bad Student Ending

These are the steps to unlock the Karen Ending, also known as the Bad Student Ending:

  1. Skip class with the Bully when given the choice.
  2. Progress through the game until you can follow Dan into the sewers.
  3. Defeat the Karen Boss

Field Trip Z All Endings – Antidote Ending

These are the steps to unlock the Antidote Ending:

  1. Find the blue key at office cabinets, lockers or behind a plant next to the stairs leading to the 2nd floor
  2. Unlock the blue door in the cafeteria
  3. Click/tap on the lunch lady to get her letter
  4. Deliver it to the principal’s mailbox
  5. Click/tap on the lunch lady again to get the hamburger
  6. Give it to the Janitor to get the yellow key
  7. Use the yellow key on the door right behind the janitor, and grab the antidote
  8. Go to class (don’t skip), and then play the rest of the game
  9. Choose Dumpster Diver Dan and fight the zombies, but now you have the antidote

Field Trip Z All Endings – Van Ending – Chute Ending

These are the steps to unlock the Van Ending, also known as the Chute Ending:

  1. Go to class or skip > complete the task and reach the zip-line, but choose to go to the new construction chute and go down
  2. Mysterious figure fight: hit the hook with any close range weapon until the van breaks down

Field Trip Z All Endings – Suitcase Ending – Briefcase Ending

These are the steps to unlock the Suitcase Ending, also known as the Briefcase Ending:

  1. Play as if you want to obtain the Van Ending
  2. When you first spawn, there will be a code lying somewhere near the Blox’n’Go gas station behind you (random location)
  3. Remember the code and play until Dumpster Diver Dan choice > choose Warehouse
  4. Play until the shadowy figure catches you
  5. Right before you go into the vent, take a left and then walk along the shelves until you find a vault
  6. Type the code, open the vault and get the Zero labs suitcase
  7. Escape through the vents
  8. Choose chute

Field Trip Z All Endings – Brainy Citizens Ending – Nerdy Nathan Ending

These are the steps to unlock the Brainy Citizens Ending, also known as the Nerdy Nathan Ending:

  1. Play the the Scientist Side Quest if you choose to go to the sewers
  2. Reach the Bloodsample location > Walk past this area until you reach another room> Nerdy Nathan will appear >Defeat him

Field Trip Z All Endings – Nerdy Nathan Antidote Ending

These are the steps to unlock the Nerdy Nathan Antidote Ending:

  1. Get the Antidote (check the Antidote Ending)
  2. Defeat Nerdy Nathan (check Nerdy Nathan Ending)

Field Trip Z All Endings – Locked up Ending – Donut Dave Ending

These are the steps to unlock the Locked up Ending, also known as the Donut Dave Ending:

  1. 1st time at school choose Main Class
  2. 2nd time at school choose Science class > fight the Janitor Boss
  3. Donut Dave: go to the Blox’n’Go across the school
  4. Continue playing and defeat Donut Dave

Field Trip Z All Endings – Tiny Ending – Bully Ending

These are the steps to unlock the Tiny Ending, also known as the Bully Ending:

  1. 1st time at school talk to Crysta (near the classroom)
  2. Collect the cat tag: Outside > Left > Behind the tree
  3. Talk to Crysta again > Go to class
  4. 2nd time at school choose Science class > Find the homework > give the homework to the bully > go to class
  5. Continue playing and choose science class again > do nothing until the timer ran out
  6. Run inside the Art and Crafts room beside the Supply Closet > Defeat Crysta

Field Trip Z All Endings – Zombie Dan Ending

These are the steps to unlock the Zombie Dan Ending:

  1. 1st time at school choose Go to Class > Next choose history class
  2. Play until Dumpster Diver Dan choice: Choose Warehose and complete the quest line
  3. Now choose zipline > then follow Dumpster Diver Dan > Kill 5 zombies at his sewer base
  4. Defeat zombie Dumpster Diver Dan

Field Trip Z All Endings – Bunker Ending – Scientist Teacher Ending

These are the steps to unlock the Bunker Ending, also known as the Scientist Teacher Ending:

  1. Choose Go to class > pick history class
  2. Go to the roof vent
  3. Play until Donut Dave: Pick the red bunker key up and play normally again
  4. Dumpster Diver Dan: choose Blox N Go
  5. Defeat the Science Teacher

Field Trip Z All Endings – Death Ending

These are the steps to unlock the Death Ending:

  1. 1st time at school choose Go to Class > Next choose history class
  2. Play until Dumpster Diver Dan choice: Choose Blox N Go
  3. Go back to Dave > Choose Zipline
  4. At the Sewer > Follow Dave > Go into the Pit
  5. Defeat Death Boss

Santa Ending

These are the steps to unlock the Santa Ending:

  1. 1st time at school Skip Class > play normal until detention
  2. Choose Go to the Bus
  3. Once you get into Mr.C’s house, grab a candy cane.
  4. When the zombies invade > Run to the basement
  5. Defeat Santa Boss

Crysta Ending – Rampaging Ending

These are the steps to unlock the Crysta Ending, also known as the Rampaging Ending:

  1. First collect Mitten’s Cat Tag from the dead cat behind the tree in front of the school and give it to Crysta
  2. Find the homework and give the homework to the Bully
  3. Go to class
  4. Choose Science Cass
  5. Do nothing until the timer ran out
  6. Run inside the Art and Crafts room beside the Supply Closet

Mittens Ending – Paws Ending

These are the steps to unlock the Mittens Ending, also known as the Paws Ending:

  1. First collect the blue key and unlock the blue lock inside the cafeteria. Equip the fish inside the room. Then, collect Mitten’s Cat Tag from the dead cat behind the tree in front of the school. Give it to Crysta
  2. Skip Class until teleported into Blox ‘N’ Go with the Bully
  3. Choose Go to the bus
  4. Place the fish on the plate ( behind the tree in front of the entrance) until you see a zombie cat
  5. Defeat the Mittens boss

Shadowy Ending – Zero Ending

These are the steps to unlock the Shadowy Figure Ending, also known as the Zero Ending:

  1. Play as if you want to obtain the Van Ending
  2. When you first spawn, there will be a code lying somewhere near the Blox’n’Go gas station behind you (random location)
  3. Remember the code and play until Dumpster Diver Dan choice > choose Warehouse
  4. Play until the shadowy figure catches you
  5. Right before you go into the vent, take a left and then walk along the shelves until you find a vault
  6. Type the code, open the vault and get the Zero labs suitcase
  7. Escape through the vents
  8. Choose chute
  9. Choose Fight Dr Zero

Joke Ending – April Fools Ending

These are the steps to unlock the Joke Ending, also known as the April Fools Ending:

  1. Currently not available ending

About Miguel Sancho 6677 Articles
Helping gamers with walkthroughs, guides, cheats & console commands and codes lists since 2005

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