Last Updated on 15 November, 2023
Dishonored 2 Complete Safe Code and Location Walkthrough. Unlock every safe in Dishonored 2 with our detailed code and location guide.
Also check Dishonored Death of the Outsider
Dishonored 2 Complete Safe Code and Location Walkthrough
Dishonored 2, a highly praised stealth video game, features a plethora of hidden safes filled with valuable items aiding players on their adventure. This guide delves into the locations and methods to access these safes.
Each playthrough of Dishonored 2 generates unique safe codes, adding to the game’s replay value. This guide is a tool for players to efficiently locate and access every safe and unlock every door in Dishonored 2.
Mission: A Long Day in Dunwall
- Location: The safe is concealed inside Doctor Galvani’s Laboratory Room, situated near the iconic Dunwall Tower.
- How to Unlock: Obtain the safe code by collecting the Sokolov Painting positioned on the wall within the laboratory.
- Safe Code: 451.
Mission: Edge of the World
- Safe Locations:
- Safe 1: Located on the third floor of the Overseer Outpost.
- Safe 2: Found in the Winslow Safe Company, just a short distance from Addermire Station.
- How to Unlock:
- For Safe 1, the code is hinted at in the book “The Seven Strictures”.
- For Safe 2, the code is in a note at the store’s cash register.
- Safe Codes: Both codes are randomly generated for each gameplay. Note that Safe 1’s code does not include the digits 0, 8, or 9 and does not repeat any digit.
Mission: The Good Doctor
- Safe Locations:
- Safe 1: Situated on a dilapidated floor near the Addermire Lobby.
- Safe 2: Close to Vasco’s office.
- How to Unlock:
- The code for Safe 1 is found in a note near its location.
- For Safe 2, the combination can be acquired either directly from Vasco or by looting a note from his corpse.
- Safe Codes: Randomly generated.
Mission: The Clockwork Mansion
- Safe Locations:
- Safe 1: Inside Correy Brockburn’s apartment in Lower Aventa.
- Safe 2: Described as a ‘safe’, this access point leads to the Jindosh Mansion, located on the sleeping guard’s desk in the Grand Guard Building.
- How to Unlock: The code for Safe 1 is written behind a bottle near a blackboard.
- Safe Codes: Both codes are random. Note that Safe 1’s code has two visible numbers, requiring players to guess the third (ranging from 0-9).
Mission: The Royal Conservatory
- Location: The safe is in a lecture hall infested by Bloodflies, situated in Cyria Gardens.
- How to Unlock: The code is exclusively available for purchase through the black market shop.
- Safe Code: Random.
Mission: Dust District
- Challenges:
- Jindosh Riddle: Considered the game’s most challenging puzzle, the solution lies in Durante’s office at The Crone’s Hand Pub. Additionally, the key to his office is in Vice-Overseer Byrne’s office.
- Black Market Door: This is not a traditional safe but requires a code nonetheless. The code can be found by entering the shopkeeper’s house and removing a wooden board that blocks a doorway.
- Safe Codes: Both codes are random, with the Black Market Door code always beginning with the digit 4.
Mission: A Crack in the Slab
- Safe Locations:
- Safe 1: Located in a Bloodfly-infested storage room with a furnace.
- Safe 2: The Study Door, which also serves as a ‘safe’.
- How to Unlock: For Safe 1, travel to the past and burn the wolfhound’s corpse to remove the Bloodfly hive, revealing an opened safe and its code in the present.
- Safe Codes: Safe 1 is 238, while Safe 2’s code is random with the second digit being 7.
Mission: The Grand Palace
- Safe Locations:
- Safe 1: In Carlos Marletto’s apartment.
- Safe 2: Known as the First Captain’s Safe, located on the second floor of the Grand Palace.
- How to Unlock: The code for Safe 1 is in a silvergraph opposite the safe, and Safe 2’s code is in a note in the Duke’s office.
- Safe Codes: Safe 1 is 123, while Safe 2’s code is random.
Mission: Death to the Empress
- Location: Dr. Galvani’s Safe, the very first safe encountered in the initial mission.
- How to Unlock: The safe code remains the same, but be cautious as the door is now rigged with booby traps.
- Safe Code: 451.
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