Last Updated on 23 July, 2025
This guide provides clear strategies for mastering Sol Cesto’s probability-driven dungeon crawl by optimally using cursed teeth, heroes, and fountain buffs. You’ll learn how to clear every floor, handle biome-specific hazards, and exploit shop secrets to maximize gold and XP. Follow this step-by-step blueprint to turn randomness to your advantage and survive the dungeon’s deadly traps
Table of Contents
1. Game Overview

Sol Cesto is a tactical and frenetic roguelite that debuted in Early Access on May 27, 2025 on Steam, developed by Géraud Zucchini (Tambouille), Chariospirale, and published by Goblinz Publishing. In each run, you pick a hero and descend through randomized dungeon floors composed of four rooms per screen; selection matters, but outcomes are unpredictable, with encounters like monsters, traps, treasure, or secrets determined by chance. Throughout your descent, you manipulate odds using cursed teeth and magical items to tip fate in your favor, while exploring diverse biomes, facing unique monsters, and unlocking character-specific powers to push further than before
- Developer: Tambouille, Géraud Zucchini & Chariospirale; Publisher: Goblinz Publishing & Maple Whispering
- Release: Early Access on May 27, 2025 for PC (Steam)
- Genre: Tactical roguelite dungeon crawler with a 4-room grid per floor
- Content at Launch: 3 biomes, 4 heroes, ~30 cursed teeth, 7 fountain items, secret interactions
2. Core Mechanics & Grid System

Each dungeon floor presents four side-by-side rooms. You pick one of four rows, then land randomly in one of that row’s rooms where enemy encounters, treasure chests or deadly traps await. Your job is to clear the entire row by visiting all four tiles, then advance downward. Every stone tooth you equip skews the odds: more enemies, more gold, fewer traps, etc., so learn each effect to tip fate in your favor.
- Assess Odds: After inserting stone teeth, check the probability modifiers in the menu before choosing your next row.
- Row-Clearing: You must unlock all four tiles in a row to move down; partial clears force you back upstairs.
3. Characters & Classes

At launch, you choose from four heroes, each with a unique power that triggers after you visit special tiles. The full release will expand to eight characters, doubling the tactical options.
- Class Diversity: Some heroes excel at collect-and-retreat builds, others at curse-stacking combos.
- Power Management: Many abilities recharge only after you clear a row, so plan your route to maximize reuse.
4. Teeth Upgrades & Magical Items

Cursed teeth are the core meta-upgrade. Stone teeth adjust the frequency of room types, while metal teeth unleash one-off curses which are often devastating but with massive payoffs. Magical fountain items provide permanent buffs like row-clear health or extra gold on clear, so always weigh early fountain unlocks against the teeth you might skip.
- Stone Teeth: Bought from the vendor; slot up to three per run to manipulate room probabilities.
- Metal Teeth: Found in biomes; trigger immediate, singular effects like “all enemies in column die.”
- Fountain Items: Seven total; typically grant persistent buffs, so unlock at the fountain room when you clear its floor.
5. Biomes & Their Hazards

Three unique biomes await in Early Access, each with monsters and trap layouts tailored for thematic challenge:
- First Biome: Basic enemies with simple traps, ideal for learning row mechanics.
- Second Biome: Mid-tier monsters with status attacks (poison, slow); traps can inflict curses.
- Third Biome: Elite foes with armor; traps include room-wide damage and forced tile shuffles.
6. Room Types & Risk Management

| Room Type | Outcome | Tip |
|---|---|---|
| Enemy | Battle encounter; drops XP, gold or cursed teeth | Save your powerful abilities for multi-enemy rooms |
| Treasure Chest | Gold, fountain items or shop key | Bomb chests to reroll contents, but watch for mimics |
| Trap | Damage, status effect or forced curse | Use stones that reduce trap probability when low on health |
| Shop | Buy teeth, items or rerolls | Pull the shopkeeper’s nose to stun him and steal a free item |
| Fountain | Permanent buff unlock | Clear this room early to stack buffs |
7. Secrets & Shop Interactions

The community has uncovered multiple one-time secrets you can exploit each run:
- Golden Brick in the Well room grants random gold or item once per run.
- Pull the shopkeeper’s nose to stun and steal one free item (then he bandages himself).
- Bomb or arrow the shopkeeper to loot all items, but all future shops go empty.
- Use the dice in the shop to reroll all wares at no Recon cost.
- Combine the Warrior’s sun power + arrow to vertically clear enemies on that tile.
8. Advanced Strategies

- Probability Stacking: Equip multiple stone teeth that boost treasures while capping trap counts to maximize gold runs.
- Fountain First: Clearing the fountain room early grants exponential buff growth; follow with two trap-reduction teeth.
- Risk vs. Reward: If you see three unopened traps in a row, skip that row because it’s better to backtrack than die mid-floor.
- Run Resetting: Use the “Quit to Menu” trick after you inspect teeth offers; reload for fresh shop stock without losing progress.
9. Early Access Roadmap & Endgame

Early Access will expand to five biomes and eight heroes, plus an ending for each character. Planned additions include new cursed teeth, magical fountain items and achievements tied to:
- Descending a set number of floors without deaths.
- Collecting every type of stone and metal tooth.
- Completing each biome’s forced boss battle.
Conclusion
Sol Cesto rewards careful odds-management and clever exploitation of cursed teeth. Master the grid by clearing optimal rows, stacking probability buffs, and seizing secret shop interactions. As you learn each hero’s strengths and each biome’s perils, you’ll turn random chance into reliable victory. Descend further, collect every tooth, and let luck bend to your will!
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