Bad Business Script Pastebin Hacks – December 2022

Bad Business Script Pastebin

Last Updated on 2 December, 2022

Roblox Bad Business Script Pastebin Hacks – the best hacks, with Auto Farm, White Gui, Black Gui, Grey gui and other amazing hacks

How to Execute a Roblox Script?

  1. Get a reliable and virus-free Roblox exploit and/or script executor, like Krnl, Synapse, or JJSPloit
  2. fire the script executor up whilst in Bad Business world, then copy and paste any of the scripts we are going to provide you into the provided box and hit the Execute/Inject button

Use these scripts at your own risk

Roblox Bad Business Script Pastebin Hacks – Free GUI 2022

If you want the Free GUI pastebin script hack link > Here

But you can check the script here:

  1. loadstring(game:HttpGetAsync(“https://raw.githubusercontent.com/AlexR32/Parvus/main/Loader.lua”))(“Parvus hitting p!”)

Roblox Bad Business Script Pastebin Hacks – GUI 2022

If you want the Auto Farm or Autofarm pastebin script hack link > Here

But you can check the script here:

  1. — Services
  2. local Players = game:GetService(“Players”)
  3. local RunService = game:GetService(“RunService”)
  4. local UserInputService = game:GetService(“UserInputService”)
  5. local ReplicatedStorage = game:GetService(“ReplicatedStorage”)
  6. — Modules
  7. local Ts = require(ReplicatedStorage.TS)
  8. — Player
  9. local Player = Players.LocalPlayer
  10. local Mouse = Player:GetMouse()
  11. local CurrentCamera = workspace.CurrentCamera
  12. — Library
  13. local Library = loadstring(game:HttpGet(“https://raw.githubusercontent.com/WetCheezit/UI-Libs/main/uwuware.lua”))()
  14. local Math = loadstring(game:HttpGet(“https://raw.githubusercontent.com/iRay888/Ray/main/Math”))()
  15. — Window(s)
  16. local CombatWindow = Library:CreateWindow(“Combat”)
  17. local EspWindow = Library:CreateWindow(“Esp”)
  18. local MiscWindow = Library:CreateWindow(“Misc”)
  19. local Settings = Library:CreateWindow(“Settings”)
  20. — Folders
  21. local Main = CombatWindow:AddFolder(“Aimbot”)
  22. local KnifeAura = CombatWindow:AddFolder(“Knife Aura”)
  23. local EspMain = EspWindow:AddFolder(“Main”)
  24. local EspSettings = EspWindow:AddFolder(“Settings”)
  25. local GunMods = MiscWindow:AddFolder(“Gun Mods”)
  26. local Misc = MiscWindow:AddFolder(“Movement”)
  27. local MainSettings = Settings:AddFolder(“Settings”)
  28. Main:AddToggle({text = “Enabled”, flag = “aimbot_enabled”})
  29. –Main:AddToggle({text = “Visible Check”, flag = “aimbot_visiblecheck”})
  30. Main:AddList({text = “Aimbot type”, flag = “aimbot_type”, value = “Redirection”, values = {“Redirection”, “Lock on”}})
  31. Main:AddList({text = “Hitpart”, flag = “aimbot_hitpart”, value = “Abdomen”, values = {“Abdomen”, “Hips”, “Chest”, “Neck”, “Head”}})
  32. Main:AddSlider({text = “Redirection miss %”, flag = “aimbot_misspercent”, min = 0, max = 100, value = 0})
  33. Main:AddSlider({text = “Aimbot smoothing”, flag = “aimbot_smoothing”, min = 3, max = 10, value = 5, float = 0.1})
  34. Main:AddToggle({text = “Fov circle”, flag = “aimbot_fovcircle”})
  35. Main:AddSlider({text = “Fov radius”, flag = “aimbot_fovradius”, min = 10, max = 800, value = 100})
  36. Main:AddColor({text = “Fov color”, flag = “aimbot_fovcolor”, value = Color3.fromRGB(255,255,255)})
  37. KnifeAura:AddToggle({text = “Enabled”, flag = “knifeaura_enabled”})
  38. KnifeAura:AddToggle({text = “Auto knife”, flag = “knifeaura_autoknife”})
  39. KnifeAura:AddToggle({text = “Kill all”, flag = “knifeaura_killall”})
  40. KnifeAura:AddToggle({text = “Instant teleport”, flag = “knifeaura_instanttp”})
  41. KnifeAura:AddSlider({text = “Radius”, flag = “knifeaura_radius”, min = 0, max = 20, suffix = ” Studs”})
  42. KnifeAura:AddList({text = “Hitpart”, flag = “knifeaura_hitpart”, values = {“Abdomen”, “Hips”, “Chest”, “Neck”, “Head”}})
  43. KnifeAura:AddLabel({text = “Turn off fly with kill all”})
  44. GunMods:AddToggle({text = “No recoil”, flag = “gun_norecoil”})
  45. GunMods:AddToggle({text = “No spread”, flag = “gun_nospread”})
  46. Misc:AddToggle({text = “Click TP”, flag = “misc_clicktp”})
  47. Misc:AddBind({text = “TP Key”, flag = “misc_clicktpbind”, key = “Z”, callback = function()
  48.     local Character = Ts.Characters:GetCharacter(Player)
  49.     if (Character and Character:FindFirstChild(“Root”) and Library.flags.misc_clicktp) then
  50.         Character.Root.CFrame = Mouse.Hit * CFrame.new(0, 5, 0)
  51.     end
  52. end})
  53. Misc:AddToggle({text = “Fly”, flag = “misc_fly”})
  54. Misc:AddSlider({text = “Fly speed”, flag = “misc_flyspeed”, min = 0, max = 100, value = 100})
  55. EspMain:AddToggle({text = “Enabled”, flag = “esp_enabled”})
  56. EspMain:AddToggle({text = “Names”, flag = “esp_names”})
  57. EspMain:AddToggle({text = “Distance”, flag = “esp_distance”})
  58. EspMain:AddToggle({text = “Weapons”, flag = “esp_weapons”})
  59. EspMain:AddToggle({text = “Boxes”, flag = “esp_boxes”})
  60. EspMain:AddToggle({text = “Healthbars”, flag = “esp_healthbars”})
  61. EspSettings:AddList({text = “Text casing”, flag = “esp_textcasing”, values = {“Normal”, “UPPERCASE”, “lowercase”}})
  62. MainSettings:AddBind({text = “Open / Close”, key = “RightShift”, callback = function()
  63.     Library:Close()
  64. end})
  65. MainSettings:AddButton({text = “Copy discord invite”, callback = function()
  66.     setclipboard(“https://discord.gg/etKPjb4n”)
  67. end})
  68. MainSettings:AddLabel({text = “WetCheezit#4345”})
  69. MainSettings:AddLabel({text = “siper#9938”})
  70. — Functions
  71. local function CheckTeam(Target)
  72.     return Ts.Teams:GetPlayerTeam(Target) ~= Ts.Teams:GetPlayerTeam(Player)
  73. end
  74. local function GetClosest(Fov)
  75.     local Target, Closest = nil, Fov or math.huge
  76.     for i,v in pairs(Players:GetPlayers()) do
  77.         local Character = Ts.Characters:GetCharacter(v)
  78.         if (v ~= Player and CheckTeam(v)) then
  79.             if (Character and Character:FindFirstChild(“Hitbox”) and Character.Hitbox:FindFirstChild(Library.flags.aimbot_hitpart)) then
  80.                 local Position, OnScreen = CurrentCamera:WorldToScreenPoint(Character.Hitbox[Library.flags.aimbot_hitpart].Position)
  81.                 local Distance = (Vector2.new(Position.X, Position.Y) Vector2.new(Mouse.X, Mouse.Y)).Magnitude
  82.                 if (Distance < Closest and OnScreen) then
  83.                     Closest = Distance
  84.                     Target = v
  85.                 end
  86.             end
  87.         end
  88.     end
  89.     return Target
  90. end
  91. local function GetDistanceClosest(MaxDist)
  92.     local Target, Closest = nil, MaxDist or math.huge
  93.     for i,v in pairs(Players:GetPlayers()) do
  94.         local Character = Ts.Characters:GetCharacter(v)
  95.         if (v ~= Player and CheckTeam(v)) then
  96.             if (Character and Character:FindFirstChild(“Hitbox”) and Character.Hitbox:FindFirstChild(Library.flags.aimbot_hitpart)) then
  97.                 local LocalCharacter = Ts.Characters:GetCharacter(Player)
  98.                 if (LocalCharacter) then
  99.                     local LocalRoot = LocalCharacter:FindFirstChild(“Root”)
  100.                     local Root = Character:FindFirstChild(“Root”)
  101.                     local Distance = (LocalRoot.Position Root.Position).Magnitude
  102.                     if (Distance < Closest) then
  103.                         Closest = Distance
  104.                         Target = v
  105.                     end
  106.                 end
  107.             end
  108.         end
  109.     end
  110.     return Target
  111. end
  112. –[[local function IsVisible(Target)
  113.     local Character = Ts.Characters:GetCharacter(Target)
  114.     local RootPos = Character.Root.Position
  115.     local IgnoreList = { CurrentCamera, Character, Character.Root, Ts.Characters:GetCharacter(Player) }
  116.     return workspace:FindPartOnRayWithIgnoreList(Ray.new(CurrentCamera.CFrame.p, RootPos – CurrentCamera.CFrame.p), IgnoreList) == nil
  117. end]]
  118. local function GetKnifeModel()
  119.     local Character = Ts.Characters:GetCharacter(Player)
  120.     if (Character and Character:FindFirstChild(“Backpack”) and Character.Backpack:FindFirstChild(“Melee”)) then
  121.         return Character.Backpack.Melee.Value
  122.     end
  123.     return nil
  124. end
  125. local EspCache = {}
  126. local function ParseText(Text)
  127.     local Casing = Library.flags.esp_textcasing
  128.     local NewText = Text
  129.     if (Casing == “UPPERCASE”) then
  130.         NewText = NewText:upper()
  131.     elseif (Casing == “lowercase”) then
  132.         NewText = NewText:lower()
  133.     end
  134.     return NewText
  135. end
  136. local function GetBoundingBox(Character)
  137.     local Data = {}
  138.     for i,v in pairs(Character.Body:GetChildren()) do
  139.         for i2, v2 in pairs(Math.getpartinfo2(v.CFrame, v.Size)) do
  140.             Data[#Data + 1] = v2
  141.         end
  142.     end
  143.     return Math.getposlist2(Data)
  144. end
  145. local function Create(Class, Properties)
  146.     local Object = Drawing.new(Class)
  147.     for i,v in pairs(Properties) do
  148.         Object[i] = v
  149.     end
  150.     return Object
  151. end
  152. local function AddEsp(Player)
  153.     if (Player == Players.LocalPlayer) then
  154.         return
  155.     end
  156.     local Objects = {
  157.         Box = Create(“Quad”, {
  158.             Visible = false,
  159.             Color = Color3.new(1, 1, 1),
  160.             Thickness = 1,
  161.             Filled = false,
  162.             ZIndex = 2,
  163.         }),
  164.         BoxOutline = Create(“Quad”, {
  165.             Visible = false,
  166.             Color = Color3.new(),
  167.             Thickness = 3,
  168.             Filled = false,
  169.             ZIndex = 1,
  170.         }),
  171.         Name = Create(“Text”, {
  172.             Visible = false,
  173.             Color = Color3.new(1, 1, 1),
  174.             Text = Player.Name,
  175.             Size = 13,
  176.             Center = true,
  177.             Outline = true,
  178.             OutlineColor = Color3.new(),
  179.             Font = Drawing.Fonts.Plex
  180.         }),
  181.         Distance = Create(“Text”, {
  182.             Visible = false,
  183.             Color = Color3.new(1, 1, 1),
  184.             Size = 13,
  185.             Center = true,
  186.             Outline = true,
  187.             OutlineColor = Color3.new(),
  188.             Font = Drawing.Fonts.Plex
  189.         }),
  190.         Weapon = Create(“Text”, {
  191.             Visible = false,
  192.             Color = Color3.new(1, 1, 1),
  193.             Size = 13,
  194.             Center = false,
  195.             Outline = true,
  196.             OutlineColor = Color3.new(),
  197.             Font = Drawing.Fonts.Plex
  198.         }),
  199.         Healthbar = Create(“Square”, {
  200.             Visible = false,
  201.             Color = Color3.new(0, 1, 0),
  202.             Thickness = 1,
  203.             Filled = false,
  204.             ZIndex = 2
  205.         }),
  206.         HealthbarOutline = Create(“Square”, {
  207.             Visible = false,
  208.             Color = Color3.new(),
  209.             Thickness = 3,
  210.             Filled = false,
  211.             ZIndex = 1
  212.         }),
  213.     }
  214.     local Connection; Connection = RunService.RenderStepped:Connect(function()
  215.         local Character = Ts.Characters:GetCharacter(Player)
  216.         if (Character and Character:FindFirstChild(“Root”) and CheckTeam(Player)) then
  217.             local _, OnScreen = CurrentCamera:WorldToViewportPoint(Character.Root.Position)
  218.             local CanShow = OnScreen and Library.flags.esp_enabled
  219.             if (CanShow) then
  220.                 local Data = GetBoundingBox(Character)
  221.                 local Health, MaxHealth = Character.Health.Value, Character.Health.MaxHealth.Value
  222.                 local DistY = Data.Positions.TopLeft.Y Data.Positions.BottomRight.Y
  223.                 local HealthbarSize = Vector2.new(2, DistY)
  224.                 local HealthbarPosition = Vector2.new(Data.Positions.TopLeft.X (4 + Objects.Healthbar.Size.X), Data.Positions.BottomLeft.Y)
  225.                 Objects.Box.Visible = CanShow and Library.flags.esp_boxes
  226.                 Objects.BoxOutline.Visible = CanShow and Library.flags.esp_boxes
  227.                 for i,v in pairs(Data.Quad) do
  228.                     Objects.Box[i] = v
  229.                     Objects.BoxOutline[i] = v
  230.                 end
  231.                 Objects.Name.Visible = CanShow and Library.flags.esp_names
  232.                 Objects.Name.Text = ParseText(Player.Name)
  233.                 Objects.Name.Position = Vector2.new(Data.Positions.Middle.X, Data.Positions.TopLeft.Y 15)
  234.                 Objects.Distance.Visible = CanShow and Library.flags.esp_distance
  235.                 Objects.Distance.Text = ParseText(math.floor((Character.Root.Position CurrentCamera.CFrame.p).Magnitude) .. ” Studs”)
  236.                 Objects.Distance.Position = Vector2.new(Data.Positions.Middle.X, Data.Positions.BottomLeft.Y + 3)
  237.                 Objects.Weapon.Visible = CanShow and Library.flags.esp_weapons
  238.                 Objects.Weapon.Text = ParseText(Character.Backpack.Equipped.Value and Character.Backpack.Equipped.Value.Name or “UNKNOWN”)
  239.                 Objects.Weapon.Position = Vector2.new(Data.Positions.TopRight.X + 4, Data.Positions.TopRight.Y 2)
  240.                 Objects.Healthbar.Visible = CanShow and Library.flags.esp_healthbars
  241.                 Objects.Healthbar.Size = Vector2.new(HealthbarSize.X, HealthbarSize.Y * math.clamp((Health / MaxHealth), 0, 1))
  242.                 Objects.Healthbar.Position = HealthbarPosition
  243.                 Objects.HealthbarOutline.Visible = CanShow and Library.flags.esp_healthbars
  244.                 Objects.HealthbarOutline.Size = HealthbarSize
  245.                 Objects.HealthbarOutline.Position = HealthbarPosition
  246.             else
  247.                 for i,v in pairs(Objects) do
  248.                     v.Visible = false
  249.                 end
  250.             end
  251.         else
  252.             for i,v in pairs(Objects) do
  253.                 v.Visible = false
  254.             end
  255.         end
  256.     end)
  257.     EspCache[Player] = {
  258.         Objects = Objects,
  259.         Connection = Connection,
  260.     }
  261. end
  262. local function RemoveEsp(Player)
  263.     local Data = EspCache[Player]
  264.     if (Data) then
  265.         Data.Connection:Disconnect()
  266.         for i,v in pairs(Data.Objects) do
  267.             v:Remove()
  268.             v = nil
  269.         end
  270.     end
  271. end
  272. Library:Init()
  273. — Fov
  274. local CircleInline = Drawing.new(“Circle”)
  275. local CircleOutline = Drawing.new(“Circle”)
  276. RunService.Heartbeat:Connect(function()
  277.     CircleInline.Radius = Library.flags.aimbot_fovradius
  278.     CircleInline.Thickness = 2
  279.     CircleInline.Position = Vector2.new(Mouse.X, Mouse.Y + 36)
  280.     CircleInline.Transparency = 1
  281.     CircleInline.Color = Library.flags.aimbot_fovcolor
  282.     CircleInline.Visible = Library.flags.aimbot_fovcircle
  283.     CircleInline.ZIndex = 2
  284.     CircleOutline.Radius = Library.flags.aimbot_fovradius
  285.     CircleOutline.Thickness = 4
  286.     CircleOutline.Position = Vector2.new(Mouse.X, Mouse.Y + 36)
  287.     CircleOutline.Transparency = 1
  288.     CircleOutline.Color = Color3.new()
  289.     CircleOutline.Visible = Library.flags.aimbot_fovcircle
  290.     CircleOutline.ZIndex = 1
  291. end)
  292. — Aimbot
  293. local Target
  294. local MeleeTarget
  295. RunService.Heartbeat:Connect(function()
  296.     Target = GetClosest(Library.flags.aimbot_fovradius)
  297.     MeleeTarget = GetDistanceClosest(Library.flags.knifeaura_radius)
  298. end)
  299. RunService.Heartbeat:Connect(function()
  300.     if (Target) then
  301.         local Character = Ts.Characters:GetCharacter(Target)
  302.         if (Character and Character.Hitbox[Library.flags.aimbot_hitpart]) then
  303.             local Position, OnScreen = CurrentCamera:WorldToScreenPoint(Character.Hitbox[Library.flags.aimbot_hitpart].Position)
  304.             if (Library.flags.aimbot_visiblecheck and not IsVisible(Target)) then
  305.                 return
  306.             end
  307.             if (OnScreen and UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton2) and Library.flags.aimbot_enabled and Library.flags.aimbot_type == “Lock on”) then
  308.                 mousemoverel((Position.X Mouse.X) / Library.flags.aimbot_smoothing, (Position.Y Mouse.Y) / Library.flags.aimbot_smoothing)
  309.             end
  310.         end
  311.     end
  312. end)
  313. RunService.Heartbeat:Connect(function()
  314.     local KnifeModel = GetKnifeModel()
  315.     if (Library.flags.knifeaura_enabled and Library.flags.knifeaura_autoknife and MeleeTarget and KnifeModel) then
  316.         local Character = Ts.Characters:GetCharacter(MeleeTarget)
  317.         if (Character) then
  318.             local Hitbox = Character:FindFirstChild(“Hitbox”)
  319.             if (Hitbox) then
  320.                 Ts.Network:Fire(“Item_Melee”, “StabBegin”, KnifeModel)
  321.                 Ts.Network:Fire(“Item_Melee”, “Stab”, KnifeModel, Hitbox[Library.flags.knifeaura_hitpart], Hitbox[Library.flags.knifeaura_hitpart].Position, Vector3.new())
  322.             end
  323.         end
  324.     end
  325. end)
  326. local CanKnifeRun = true
  327. RunService.Heartbeat:Connect(function()
  328.     if (not CanKnifeRun) then
  329.         return
  330.     end
  331.     CanKnifeRun = false
  332.     local KnifeModel = GetKnifeModel()
  333.     if (Library.flags.knifeaura_enabled and Library.flags.knifeaura_killall and KnifeModel) then
  334.         local Target = GetDistanceClosest()
  335.         if (Target) then
  336.             local Character = Ts.Characters:GetCharacter(Target)
  337.             local LocalCharacter = Ts.Characters:GetCharacter(Player)
  338.             if (LocalCharacter) then
  339.                 local Magnitude = (LocalCharacter.Root.Position Character.Root.Position).Magnitude
  340.                 local Mag
  341.                 local BreakAmount
  342.                 if (Library.flags.knifeaura_instanttp) then
  343.                     BreakAmount = math.huge
  344.                 else
  345.                     BreakAmount = 50
  346.                 end
  347.                 if (Magnitude > BreakAmount) then
  348.                     for i = 0, Magnitude, 0.05 do
  349.                         Mag = (LocalCharacter.Root.Position Character.Root.Position).Magnitude
  350.                         if (Mag <= BreakAmount) then
  351.                             break
  352.                         end
  353.                         LocalCharacter.Root.CanCollide = false
  354.                         LocalCharacter.Root.CFrame = LocalCharacter.Root.CFrame:Lerp(Character.Root.CFrame, i / Mag)
  355.                         task.wait(0.025)
  356.                     end
  357.                 end
  358.                 LocalCharacter.Root.CanCollide = true
  359.                 LocalCharacter.Root.CFrame = Character.Root.CFrame * CFrame.new(0, 0, 5)
  360.                 Ts.Network:Fire(“Item_Melee”, “StabBegin”, KnifeModel)
  361.                 Ts.Network:Fire(“Item_Melee”, “Stab”, KnifeModel, Character.Hitbox[Library.flags.knifeaura_hitpart], Character.Hitbox[Library.flags.knifeaura_hitpart].Position, Vector3.new())
  362.             end
  363.         end
  364.     end
  365.     task.wait(0.35)
  366.     CanKnifeRun = true
  367. end)
  368. local OldLookVector = Ts.Input.Reticle.LookVector; do
  369.     Ts.Input.Reticle.LookVector = newcclosure(function()
  370.         if (Library.flags.gun_nospread) then
  371.             return CurrentCamera.CFrame.LookVector
  372.         end
  373.         return OldLookVector()
  374.     end)
  375.     debug.setupvalue(Ts.Input.Reticle.GetPosition, 2, Ts.Input.Reticle.LookVector)
  376. end
  377. local OldFire = Ts.Camera.Recoil.Fire; do
  378.     Ts.Camera.Recoil.Fire = newcclosure(function()
  379.         if (Library.flags.gun_norecoil) then
  380.             return
  381.         end
  382.         return OldFire()
  383.     end)
  384.     debug.setupvalue(Ts.Camera.Recoil.Update, 2, Ts.Camera.Recoil.Fire)
  385. end
  386. RunService.Stepped:Connect(function()
  387.     local Character = Ts.Characters:GetCharacter(Player)
  388.     if (Character) then
  389.         local Root = Character:FindFirstChild(“Root”)
  390.         if (Root) then
  391.             if (Library.flags.misc_fly) then
  392.                 local LookVector = CurrentCamera.CFrame.LookVector
  393.                 local RightVector = CurrentCamera.CFrame.RightVector
  394.                 local UpVector = Root.CFrame.UpVector
  395.                 local TargetVelocity = Vector3.new()
  396.                 local Moving = false
  397.                 if (UserInputService:IsKeyDown(“W”)) then
  398.                     TargetVelocity = TargetVelocity + LookVector
  399.                     Moving = true
  400.                 end
  401.                 if (UserInputService:IsKeyDown(“S”)) then
  402.                     TargetVelocity = TargetVelocity + LookVector
  403.                     Moving = true
  404.                 end
  405.                 if (UserInputService:IsKeyDown(“A”)) then
  406.                     TargetVelocity = TargetVelocity + RightVector
  407.                     Moving = true
  408.                 end
  409.                 if (UserInputService:IsKeyDown(“D”)) then
  410.                     TargetVelocity = TargetVelocity + RightVector
  411.                     Moving = true
  412.                 end
  413.                 if (UserInputService:IsKeyDown(“Space”)) then
  414.                     TargetVelocity = TargetVelocity + UpVector
  415.                     Moving = true
  416.                 end
  417.                 if (UserInputService:IsKeyDown(“LeftShift”)) then
  418.                     TargetVelocity = TargetVelocity + UpVector
  419.                     Moving = true
  420.                 end
  421.                 Root.Anchored = not Moving
  422.                 Root.Velocity = TargetVelocity * Library.flags.misc_flyspeed
  423.             else
  424.                 Root.Anchored = false
  425.             end
  426.         end
  427.     end
  428. end)
  429. — Esp
  430. for i,v in pairs(Players:GetPlayers()) do
  431.     AddEsp(v)
  432. end
  433. Players.PlayerAdded:Connect(function(Player)
  434.     AddEsp(Player)
  435. end)
  436. Players.PlayerRemoving:Connect(function(Player)
  437.     RemoveEsp(Player)
  438. end)
  439. local Old; Old = hookmetamethod(game, “__namecall”, function(Self, )
  440.     local Args = {}
  441.     local Method = getnamecallmethod()
  442.     if (not checkcaller() and Method == “FireServer” and Self.Name == “Projectiles”) then
  443.         if (Target and Library.flags.aimbot_enabled and Library.flags.aimbot_type == “Redirection”) then
  444.             local Character = Ts.Characters:GetCharacter(Target)
  445.             if (Character and Character.Hitbox and Character.Hitbox[Library.flags.aimbot_hitpart] and Args[1] == “__Hit”) then
  446.                 –[[if (Library.flags.aimbot_visiblecheck and not IsVisible(Target)) then
  447.                     return
  448.                 end]]
  449.                 if (math.random(0, 100) >= Library.flags.aimbot_misspercent) then
  450.                     Args[3] = Character.Hitbox[Library.flags.aimbot_hitpart].Position
  451.                     Args[4] = Character.Hitbox[Library.flags.aimbot_hitpart]
  452.                     Args[6] = Character
  453.                 end
  454.             end
  455.         end
  456.     elseif (Self.Name == “Item_Melee” and Args[1] == “Stab” and Method == “FireServer”) then
  457.         if (MeleeTarget and Library.flags.knifeaura_enabled) then
  458.             local Character = Ts.Characters:GetCharacter(MeleeTarget)
  459.             Args[3] = Character.Hitbox[Library.flags.knifeaura_hitpart]
  460.             Args[4] = Character.Hitbox[Library.flags.knifeaura_hitpart].Position
  461.             Args[5] = Vector3.new()
  462.         end
  463.     end
  464.     return Old(Self, unpack(Args))
  465. end)

Roblox Bad Business Script Pastebin Hacks – Auto farm

To be added

Roblox Bad Business Script Pastebin Hacks – White Gui

To be added

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About Miguel Sancho 4922 Articles
Helping gamers with walkthroughs, guides, cheats & console commands and codes lists since 2005

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