Nobody Saves the World All Forms

Nobody Saves the World All Forms

Last Updated on 26 January, 2022

Nobody Saves the World All Forms – How to unlock them (unlock requirements) and their abilities and passives

Also check the Mana Fairy Locations, Nest Locations

Nobody Saves the World All Forms – Unlock Requirements

Nobody Saves the World All Forms unlock requirements:

  • Nobody: Default Starter Form
  • Rat: Unlocked in Nostramagus’s Dungeon after reaching Rank D Nobody
  • Guard: Unlocked after reaching Rank C Rat
  • Ranger: Unlocked after reaching Rank C Rat
  • Egg: Unlocked after reaching Rank B Rat
  • Horse: Unlocked after reaching Rank C Guard
  • Magician: Unlocked after reaching Rank B Guard
  • Slug: Unlocked after reaching Rank C Ranger
  • Bodybuilder: Unlocked after reaching Rank B Ranger
  • Turtle: Unlocked after reaching Rank C Horse
  • Monk: Unlocked after reaching Rank A with both Horse and Magician
  • Zombie: Unlocked after reaching Rank C with Magician
  • Mermaid: Unlocked after reaching Rank C with Slug
  • Rogue: Unlocked after reaching Rank A with both Slug and Bodybuilder
  • Ghost: Unlocked after reaching Rank C with Bodybuilder
  • Robot: Unlocked after reaching Rank C with Monk, Turtle, and Zombie
  • Necromancer: Unlocked after reaching Rank C with Mermaid, Rogue, and Ghost
  • Dragon: Unlocked after reaching Rank S with Egg and Rank C with Robot and Necromancer

Nobody Saves the World All Forms – Abilities

Nobody Saves the World All Forms Abilities and Pasives:

Rat

Gnaw, which can chomp enemies. It restores 4 Mana and builds +15 Poison on hit at Rank F

  • Scavenge: Health items also restore +8 Mana. (Passive) (Requires Rank F)
  • Consume: 30% OF Consume damage is leeched as Health. Cooldown: 2.5 sec. Costs 30 Mana. (Active) (Requires Rank D)
  • Detonate Poison: Explode all Poisoned baddies on screen. Costs 20 Mana. (Active) (Requires Rank B)

Guard

Sword Slash, a slashing sword attack. It restores +5 Mana at Rank F

  • Bravado: 20% of attack damage is dealt as an extra Sharp attack while below 30% Max Health (Passive) (Requires Rank F)
  • Stomp: Knock opponents away with your stylish booties. Cost 30 Mana. (Blunt) (Active) (Requires Rank D)
  • Shield Bash: Hold: Block damage at the cost of Mana. Release: Deflect 30% of all blocked damage. Move Speed -50% (Active) (Requires Rank B)

Ranger

charge arrow, where the player holds A to add damage, range and piercing. It restores +4 Mana on hit

  • Poison Tipped: All your attacks build +16 Poison (Passive) (Requires Rank F)
  • Arrow Flurry: Hold to fire a flurry of arrows. Costs 45 Mana/sec. (Active) (Requires Rank D)
  • Dodge: Dodge forward, evading attacks and causing damage. Cooldown: 2.0 sec. (Active) (Requires Rank B)

Egg

Egg roll, which charge and roll into enemies. At Rank F, it restores +12 Mana

  • Hardened Shell: Never lose more than 1/3rd of your Max Health from a single hit. (Passive) (Requires Rank F)
  • Incubate: Hold: Recover 75 Health/sec. Deals Light damage to nearby Baddies. Cost 25 Mana/sec (Active) (Requires Rank D)
  • Custom Ability Slot: The Egg can now equip an additional ability from other Forms (Requires Rank B)

Horse

Kick Back, where enemies take blunt damage when knocked into walls or each other. At Rank F, it restores +8 Mana

  • Horsepower: Signature Moves restore +4 extra Mana when used to break objects (Passive) (Requires Rank F)
  • Gallop: Hold to zoom forward, trampling anyone in your way. Move speed +50%. Costs 30 Mana/sec. (Active) (Requires Rank D)
  • Custom Ability Slot: The Horse can now equip an additional ability from other Forms (Requires Rank B)

Magician

Pick A Card, which can cause some paper cuts, with higher cards doing more damage, and it also restores +15 Mana on hit

  • Stun Powder: All of your attacks build +12 Stun (Passive) (Requires Rank F)
  • Hat Trick: Pull an animal Familiar out of a hat… to FIGHT BY YOUR SIDE! Costs 35 Mana. (Active) (Requires Rank D)
  • Confetti Bomb: A sparkly bomb with a wide range. Sometimes creates a real bomb. Costs 25 Mana (Active) (Requires Rank B)

Slug

Tear Burst, which can hold attack to charge up a barrage of tears and keep attack held to continue firing. The charge time is half a second and it can restore +8 Mana (Required Rank F)

  • Slug’s Secret: Crits do +25% extra damage vs Status-afflicted baddies (Passive) (Requires Rank F)
  • Slime Slide: Hold: Charge to slide quickly on a trail of slick snail snot! Trail applies Slow. Move Speed +100%. Costs 25 Mana/sec. (Active) (Requires Rank D)
  • Blob Lob: Lob a blob of slime that damages and Slows baddies. Costs 35 Mana. (Active) (Requires Rank B)

Bodybuilder

Bench Press, which is a slow, big hit. It can restores +15 Mana at Rank F

  • Strongman: Attacks that knock Baddies away gain the Impact effect (Baddies take Blunt damage when knocked into walls or each other.) Impact damage +100% (Passive) (Requires Rank F)
  • Pump Up: Pump those muscles! Hits nearby baddies with 20 Blunt damage. Grants 1 Attack Up Buff. Costs 50 Mana. (Active) (Requires Rank D)
  • Flex: Hold: Create a flurry of fists. Costs 20 Mana + 40 Mana/sec. Cooldown – 3sec. (Active) (Requires Rank B)

Turtle

Hell Shell, which can hold attack to charge speed and damage, before releasing. Fully-charged attacks can’t be interrupted. It can restore +8 Mana at Rank F

  • Quick Charge: Charge time for abilities is reduced -20% (Passive) (Requires Rank F)
  • Water Spray: Spray a cone of water at baddies to push them away. Costs 30 Mana/sec. (Active) (Requires Rank D)
  • Slow and Steady: Hunker down and gain 1 Defense Up Buff(s). Hits nearby baddies for 20 Blunt damage. Costs 30 Mana. (Active) (Requires Rank B)

Monk

Palm Plummel, which can hit enemies with palms or charge a blast that restores Mana. At rank F, it restores +25 Mana and builds +15 Stun

  • Smite: 10% chance to strike baddies with a lightning bolt when damaged or healed. Builds +25 Stun. (Passive) (Requires Rank F)
  • Holy Light: Bathe baddies in a damaging Holy Light for 3.5 sec. Costs 80 Mana. (Active) (Requires Rank D)
  • Bless Me: Heal yourself and Familiars for 20% Max Health. Cooldown 45 sec. Costs 50 Mana. (Active) (Requires Rank B)

Zombie

Clawmbie, which can either swing a claw or charge a lunge that does more damage. At rank F, it restores +10 Mana

  • Zomnomnom: 3% of damage you deal is restored as Health. (Passive) (Requires Rank F)
  • Zombite: Bite your enemies to Infect them. Costs 40 mana. When they die, they join you as a Zombie! Cooldown = 3sec. (Active) (Requires Rank D)
  • Custom Ability Slot: The Zombie can now equip an additional ability from other Forms (Requires Rank B)

Mermaid

Water Burst, which is a water projectile that does splash damage to nearby enemies and it can be charged. At Rank F, it restores +5 Mana

  • Mermaid’s Resolve: 4% of damage you take is restored as Mana. (Passive) (Requires Rank F)
  • Tail Swipe: Swing your tail at baddies and push yourself towards them. Does 30 base damage. Costs 25 Mana. (Active) (Requires Rank D)
  • Aqua Barrier: Block 1 attack with a water barrier. Deflect 25% of blocked damage. Cooldown: 4.0 sec. Costs 20 Mana. (Active) (Requires Rank B)

Rogue

Fan of Knives, which can perform a knife throwing combo. Holding allows adding range and pierce to the next knives thrown. At Rank F, it restores +1.5 Mana.

  • Money Motivated: Picking up money reduces all Coodowns by 1 sec.. (Passive) (Requires Rank F)
  • Cloak & Dagger: Hold: Become invisible. Release: Perform a stab that Crits when hitting from behind. Costs 40 Mana/sec.(Active) (Requires Rank D)
  • Caltrops: Throw a wall of spikes on the ground. Builds 100 Stun. Cooldown: 15 sec. (Active) (Requires Rank B)

Ghost

Boo, which is an aura that hits over time that restores +1.25 Mana and lowers Boo’s Cooldown 0.12 sec per hit. The initial blast builds +100 Fear at rank F

  • Spooky: All your attacks build +12 Fear. (Passive) (Requires Rank F)
  • Ethereal: Pass through baddies and their attacks. Reduced Move Speed -50%. Costs 30 Mana/sec. (Active) (Requires Rank D)
  • Custom Ability Slot: The Ghost can now equip an additional ability from other Forms (Requires Rank B)

Robot

Lightning Drill, which makes it punch with a drill, or when held, continuously spin the drill. At rank F, it restores +2.5 Mana

  • Steel Plated: Reduce damage taken by 0.75% of your Max Health and deal 8 base Sharp damage to surrounding baddies. (Passive) (Requires Rank F)
  • Ravager Rocket: Fires a rocket that transforms after 0.5 secs. Transformed rocket has a 100% Crit chance. Costs 40 Mana. (Active) (Requires Rank D)
  • Tempest Barrage: Hold: Fire a barrage of homing missiles at nearby baddies. Cost 6 Mana/missile. (Active) (Requires Rank B)

Necromancer

Necrotic Lightning, which can shoot lightning and restores 12 Mana

  • Blood Pact: Familiars are healed for 100% of all damage you do. (Passive) (Requires Rank F)
  • Summon Demon: Cast an unholy circle that deals Dark damage. Summons Demon Familiars from Corpses. Costs 50 Mana.
  • Blood Sacrifice: Sacrifice the lowest-Health Familiar for 2 Attack UP Buffs. Creates a Dark explosion. Cooldown 12 sec. (Active) (Requires Rank B)

Dragon

Clawmbo, where the tap attack is swinging the claws and restoring 3 Mana, and the hold attack is charging up a dash that leaves lava which deals damage at Rank F

  • Dragon’s Dread: +10% Crit chance vs baddies that have negative Status Effects applied (Passive) (Requires Rank F)
  • Fire Breath: Hold: Breath fire! Power and range start to dwindle after 1 sec. Builds +35 Burn. Reduced Move Speed -50%. (Active) (Requires Rank D)
  • Fire Ball: Tap: Blast a fiery Fire Ball. Hold: Fire Ball explodes, leaving a lava pool that builds Burn! Costs 45 Mana. (Active) (Requires Rank B)

About Miguel Sancho 4128 Articles
Helping gamers with walkthroughs, guides, cheats & console commands and codes lists since 2005

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