Roblox Starving Artists Script Pastebin Hacks – February 2024

Starving Artists Script Pastebin

Last Updated on 5 February, 2024

Roblox Starving Artists Script Pastebin Hacks – the best hacks with Auto Draw any image, Copycat Image Stealer and other amazing hacks and exploits for the Double Bandit Studios’s game

More Starving Artists guides: Codes

How to Execute a Roblox Script?

Follow these steps to use scripts & hacks in Roblox:

  1. The first thing you need is a Roblox exploit and/or script executor, so download one. If you don’t know, the most popular ones are Krnl, Synapse, or JJSPloit
  2. Open the game, Roblox Starving Artists, and start playing
  3. Launch your Roblox exploit and/or script executor
  4. Copy and paste any of the scripts we are going to provide you into the provided box and hit the Execute/Inject button

Free Gamepasses, Walkspeed & More Script 2023

If you want the Free Gamepasses, Walkspeed & More Script Pastebin link for Double Bandit Studios’s game, find it Here

loadstring(game:HttpGet("https://raw.githubusercontent.com/Alan0947383/Boom/main/Protected_1198219713372149.lua.txt",true))()

Features:

  • Free Gamepasses
  • Walkspeed
  • More

Roblox Starving Artists Script Pastebin Hacks – Auto Draw any image

If you want the Auto Draw any image Script Pastebin link for Double Bandit Studios’s game, find it Here

-- Showcase: https://youtu.be/2H_cJ2s1J3Y
loadstring(game:HttpGet("https://raw.githubusercontent.com/itsnoctural/Utilities/main/Closed/StarvingArtist.lua"))()

Features:

  • Auto Draw any image

Roblox Starving Artists Script Pastebin Hacks – Copycat Image Stealer

If you want the Copycat Image Stealer Script Pastebin link for Double Bandit Studios’s game, find it Here

local Target = 'target_user'; -- name (NOT DisplayName) of the target i.e. my_original_user
local Canvas = 1; -- which easel you intend to copy (1, 2, 3, etc.)
local TryCloneTextures = false; -- true/false whether you'd like to TRY and copy textures (except idk what I'm doing so it looks shit)
local CopyCloneToClipboard = false; -- clone canvas then copy in form of JSON table for redrawing later

local Players     = game:GetService('Players');
local Plots       = game:GetService('Workspace').Plots;
local HttpService = game:GetService('HttpService');

local SquareSize = 7.231;
local LowestX, LowestY = 1.231, 3.231;

local UI = Players.LocalPlayer.PlayerGui.MainGui.PaintFrame.GridHolder.Grid;

local function CloneGrid(GridObject, Texture)
	if not Texture then
	    for _, GridPart in ipairs(GridObject:GetChildren()) do
	        if (GridPart:IsA('GuiObject')) then
	            local AbsolutePosition = GridPart.AbsolutePosition;
	            local Ax, Ay = AbsolutePosition.X, AbsolutePosition.Y;
	            local AbsoluteSize = GridPart.AbsoluteSize;
	          	local Asx, Asy = math.round(AbsoluteSize.X * 1000) / 1000, math.round(AbsoluteSize.Y * 1000) / 1000;
	          	local Rcx, Rcy = (Asx / SquareSize) - 1, (Asy / SquareSize) - 1;
	            Ax = math.round(Ax * 1000) / 1000;
	            Ay = math.round(Ay * 1000) / 1000;
	           	local Column = math.round((Ax - LowestX) / SquareSize);
	          	local Row    = math.round((Ay - LowestY) / SquareSize);
	          	local CellNumber = math.floor((Row * 32) + Column + 1);
	        	UI:FindFirstChild(CellNumber).BackgroundColor3 = GridPart['BackgroundColor3'];
	        	if (Rcx > 0) and (Rcy > 0) then
	        		local NewRow, NewColumn = Row, Column;
	        		for rX = 1, Rcx do
	        			NewColumn = Column + rX;
	        			for rY = 1, Rcy do
	        				NewRow = Row + rY;
	        				local NewCell = math.floor((NewRow * 32) + NewColumn + 1);
	        				UI:FindFirstChild(NewCell).BackgroundColor3 = GridPart['BackgroundColor3'];
	        			end
	        		end
	        	end
	        	if (Rcx > 0) then
	        		for rX = 1, Rcx do
	        			local NewColumn = Column + rX;
	        			local NewCell = math.floor((Row * 32) + NewColumn + 1);
	        			UI:FindFirstChild(NewCell).BackgroundColor3 = GridPart['BackgroundColor3'];
	        		end
	        	end
	        	if (Rcy > 0) then
	        		for rY = 1, Rcy do
	        			local NewRow = Row + rY;
	        			local NewCell = math.floor((NewRow * 32) + Column + 1);
	        			UI:FindFirstChild(NewCell).BackgroundColor3 = GridPart['BackgroundColor3'];
	        		end
	        	end
	        end;
	    end;
    else
    	for _, GridPart in ipairs(GridObject:GetChildren()) do
	        if (GridPart:IsA('GuiObject')) then
	            local AbsolutePosition = GridPart.AbsolutePosition;
	            local Ax, Ay = AbsolutePosition.X, AbsolutePosition.Y;
	            local AbsoluteSize = GridPart.AbsoluteSize;
	          	local Asx, Asy = math.round(AbsoluteSize.X * 1000) / 1000, math.round(AbsoluteSize.Y * 1000) / 1000;
	          	local Rcx, Rcy = (Asx / SquareSize) - 1, (Asy / SquareSize) - 1;
	            Ax = math.round(Ax * 1000) / 1000;
	            Ay = math.round(Ay * 1000) / 1000;
	           	local Column = math.round((Ax - LowestX) / SquareSize);
	          	local Row    = math.round((Ay - LowestY) / SquareSize);
	          	local CellNumber = math.floor((Row * 32) + Column + 1);
	          	local TextureCopy = GridPart:Clone()
	          	TextureCopy.Size = UDim2.fromScale(1, 1);
	        	TextureCopy.Parent = UI:FindFirstChild(CellNumber);
	        end;
	    end;
    end;
end

local function ClonePlayerCanvas(Player, CanvasNumber)
	local Easel       = Plots[Player].Easels[tostring(CanvasNumber)].Canvas.SurfaceGui
    local ArtGrid     = Easel.Grid;
    local ArtTextures = Easel.TexturesFrame;
    
    CloneGrid(ArtGrid);
    if (TryCloneTextures) then
    	CloneGrid(ArtTextures, true);
    end
end;

local function ClonePlayerCanvasWithBytes(Player, CanvasNumber)
	ClonePlayerCanvas(Target, Canvas);
	local Bytes = {};
	for _, GridPart in ipairs(UI:GetChildren()) do
		if (GridPart:IsA('GuiObject')) then
			local Colour = GridPart.BackgroundColor3;
			Bytes[GridPart.Name] = {
				R = math.floor(Colour.R * 255),
				G = math.floor(Colour.G * 255),
				B = math.floor(Colour.B * 255)
			};
		end
	end
	setclipboard(HttpService:JSONEncode(Bytes));
end

if (CopyCloneToClipboard) then
	ClonePlayerCanvasWithBytes(Target, Canvas);
else
	ClonePlayerCanvas(Target, Canvas);
end

Features:

  • Copycat Image Stealer

About the Game

Welcome to Starving Artists, a game in which you can create or purchase art, sell it, and compete to be the most popular artist! Connect your apparel to your art for any price and earn Robux with each sale! When someone purchases your artwork, the painting is transferred to the buyer’s in-game inventory, where it can be kept or resold!

Will you be the next artist to possess the most costly painting?

Please keep in mind that Robux can take up to a week to arrive!

The game’s developer team created, uploaded, and published all content in the game, including any sponsored content.

About Miguel Sancho 6676 Articles
Helping gamers with walkthroughs, guides, cheats & console commands and codes lists since 2005

2 Comments

  1. What executors work now, because none have been working for me, probably because of byfron? I’ve seen plenty of scripts but idk how to execute them without an executor

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