Roblox Strongest Punch Simulator Script Pastebin Hacks – February 2024

Roblox Strongest Punch Simulator Script Pastebin Hacks

Last Updated on 13 February, 2024

Roblox Strongest Punch Simulator Script Pastebin Hacks – Best hacks for Roblox Strongest Punch Simulator: Anti AFK, No clip, Auto Collect, Autoclick

How to Execute a Roblox Script?

  1. Get a reliable and virus-free Roblox exploit and/or script executor, like Krnl, Synapse, or JJSPloit
  2. fire the script executor up whilst in Strongest Punch Simulator world, then copy and paste any of the scripts we are going to provide you into the provided box and hit the Execute/Inject button

Scripts may stop working after a game update. If so, we would appreciate if you leave us a comment informing, so that we can update this guide with the latest scripts, after verifying that they work

Be careful when using hacks or scripts in this game. The creators have warned that they will ban anyone who uses hacks or scripts, so we recommend using them for a short time and deactivating them.

Roblox Strongest Punch Simulator Script Pastebin Hacks – Auto Punch, Auto Collect Orb, Auto Pet 2023

Main Features: Auto Punch, Auto Collect Orb, Auto Pet

If you want the pastebin script hack link for Super Savage Mode’s Roblox game:

loadstring(game:HttpGet("https://raw.githubusercontent.com/ExtremeAntonis/loader/main/loader.lua"))()

Features

  • Auto Punch
  • Auto Collect Orb and Auto Pet

Roblox Strongest Punch Simulator Script Pastebin Hacks – Auto Farm (Old)

Main Features: Anti AFK, No clip, Auto Collect, Autoclick

If you want the pastebin script hack link for Super Savage Mode’s Roblox game:

loadstring(game:HttpGet("https://raw.githubusercontent.com/Henry887/Strongest-Punch-Simulator-GUI/main/gui.lua", true))()

Anti AFK, No clip, Auto Collect, Autoclick (Old)

If you want the pastebin script hack link for Super Savage Mode’s Roblox game:

local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/Maxgat5/UiLib/main/lua')))()

local w = library:CreateWindow("Strongest Punch Simulator")

local b = w:CreateFolder("AutoFarm (Detectable)")

local f = w:CreateFolder("AutoFarm (Undetectable)")

local e = w:CreateFolder("Mix")

local u = w:CreateFolder("Credits")




b:Toggle("AutoClicker",function(bool)

shared.toggle = bool

AutoClickerv1 = bool

end)




b:Toggle("AutoCollectOrbs",function(bool)

shared.toggle = bool

AutoCollectOrbsv1 = bool

end)




f:Toggle("AutoClicker",function(bool)

shared.toggle = bool

AutoClickerv2 = bool

end)




f:Toggle("AutoCollectOrbs",function(bool)

shared.toggle = bool

AutoCollectOrbsv2 = bool

end)




e:Toggle("Noclip",function(bool)

shared.toggle = bool

noclip = bool

end)




e:Toggle("AntiAfk",function(bool)

shared.toggle = bool

AntiAfk = bool

end)




--Credits

u:Button("maxgat5#8395",function()

setclipboard("maxgat5#8395")

end)




u:Button("Discord Server",function()

setclipboard("https://discord.gg/K4txdRSVfq")

end)




game:GetService('RunService').Stepped:connect(function()

spawn(function()

if AntiAfk == true then

local bb=game:service'VirtualUser'

bb:CaptureController()

bb:ClickButton2(Vector2.new())

end

end)

spawn(function()

if AutoClickerv2 == true then

mouse1press() wait() mouse1release()

end

end)

spawn(function()

if noclip == true then

pcall(function()

game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)

end)

end

end)

end)




spawn(function()

world = ""

allow = true

while wait(math.random(1,3)) do

if AutoCollectOrbsv1 == true then

if allow == true then

allow = false

function ClosestPart()

local dist = math.huge

local target = nil

for i,v in pairs(game:GetService("Workspace").Map.Stages.Boosts:GetDescendants()) do

if v.ClassName == "TouchTransmitter" then

local magnitude = (v.Parent.Position - game:GetService("Players").LocalPlayer.Character.Head.Position).magnitude

if magnitude < dist then

dist = magnitude

target = v.Parent

end

end

end

return target

end

world = ClosestPart().Parent.Parent

function ClosestPart1()

local dist = math.huge

local target = nil

for i,v in pairs(game:GetService("Workspace").Map.Stages.Boosts:GetChildren()) do

if tostring(v.Name) == tostring(world) then

for i,v1 in pairs(v:GetChildren()) do

for i,v2 in pairs(v1:GetChildren()) do

for i,v3 in pairs(v2:GetChildren()) do

if v3.ClassName == "TouchTransmitter" then

if v3.Parent.Transparency ~= 1 then

local magnitude = (v3.Parent.Position - game:GetService("Players").LocalPlayer.Character.Head.Position).magnitude

if magnitude < dist then

dist = magnitude

target = v3.Parent

end

end

end

end

end

end

end

end

return target

end

end

pcall(function()

ClosestPart1().CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + Vector3.new(0,0,0)

end)

else

allow = true

world = ""

end

end

end)




spawn(function()

world = ""

allow = true

while wait() do

if AutoCollectOrbsv2 == true then

if allow == true then

allow = false

function ClosestPart()

local dist = math.huge

local target = nil

for i,v in pairs(game:GetService("Workspace").Map.Stages.Boosts:GetDescendants()) do

if v.ClassName == "TouchTransmitter" then

local magnitude = (v.Parent.Position - game:GetService("Players").LocalPlayer.Character.Head.Position).magnitude

if magnitude < dist then

dist = magnitude

target = v.Parent

end

end

end

return target

end

world = ClosestPart().Parent.Parent

function ClosestPart1()

local dist = math.huge

local target = nil

for i,v in pairs(game:GetService("Workspace").Map.Stages.Boosts:GetChildren()) do

if tostring(v.Name) == tostring(world) then

for i,v1 in pairs(v:GetChildren()) do

for i,v2 in pairs(v1:GetChildren()) do

for i,v3 in pairs(v2:GetChildren()) do

if v3.ClassName == "TouchTransmitter" then

if v3.Parent.Transparency ~= 1 then

local magnitude = (v3.Parent.Position - game:GetService("Players").LocalPlayer.Character.Head.Position).magnitude

if magnitude < dist then

dist = magnitude

target = v3.Parent

end

end

end

end

end

end

end

end

return target

end

end

pcall(function()

game.Players.LocalPlayer.Character.Humanoid:MoveTo(ClosestPart1().Position)

end)

else

allow = true

world = ""

end

end

game:GetService('Players').LocalPlayer.Character:WaitForChild("Humanoid").Died:Connect(function()

world = ""

allow = true

while wait() do

if AutoCollectOrbsv2 == true then

if allow == true then

allow = false

function ClosestPart()

local dist = math.huge

local target = nil

for i,v in pairs(game:GetService("Workspace").Map.Stages.Boosts:GetDescendants()) do

if v.ClassName == "TouchTransmitter" then

local magnitude = (v.Parent.Position - game:GetService("Players").LocalPlayer.Character.Head.Position).magnitude

if magnitude < dist then

dist = magnitude

target = v.Parent

end

end

end

return target

end

world = ClosestPart().Parent.Parent

function ClosestPart1()

local dist = math.huge

local target = nil

for i,v in pairs(game:GetService("Workspace").Map.Stages.Boosts:GetChildren()) do

if tostring(v.Name) == tostring(world) then

for i,v1 in pairs(v:GetChildren()) do

for i,v2 in pairs(v1:GetChildren()) do

for i,v3 in pairs(v2:GetChildren()) do

if v3.ClassName == "TouchTransmitter" then

if v3.Parent.Transparency ~= 1 then

local magnitude = (v3.Parent.Position - game:GetService("Players").LocalPlayer.Character.Head.Position).magnitude

if magnitude < dist then

dist = magnitude

target = v3.Parent

end

end

end

end

end

end

end

end

return target

end

end

pcall(function()

game.Players.LocalPlayer.Character.Humanoid:MoveTo(ClosestPart1().Position)

end)

else

allow = true

world = ""

end

end

end)

end)




while wait() do

if AutoClickerv1 == true then

game:GetService("ReplicatedStorage").RemoteEvent:FireServer({"Activate_Punch"})

end

end

(Old) (II)

If you want the pastebin script hack link > Here

But you can check the script here:

pcall(function()

loadstring(game:HttpGet("https://www.lionhub.xyz/LIONHUB.lua"))()

end)
If you found this guide helpful, you might also want to take a look at other Scripts guides:

We hope these scripts have been helpful and you enjoy them before the game developers update and stop working. We will keep you updated with the latest scripts after each game update. Ask us any questions you have, although the script executors are quite intuitive, the first time is always more difficult

About Miguel Sancho 6676 Articles
Helping gamers with walkthroughs, guides, cheats & console commands and codes lists since 2005

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