Strange Horticulture Achievements, Choices & Endings

Strange Horticulture Achievements, Choices & Endings

Last Updated on 25 January, 2022

Strange Horticulture Achievements, Choices & Endings – Unlock all the Achievements & endings making the correct choices

Also check the Walkthrough

Strange Horticulture Achievements, Choices & Endings – Achievements

  • Beginnings: Give your first customer the correct plant > John’s Poppy to Victoria Gray
  • Back from the Brink: After the “A Rising Dread” meter has been filled, reassemble the puzzle > give incorrect plants to customers
  • On the Map: Use one of the cards given to you nightly to find a plant on the map
  • Apprentice: Identify 10 plants
  • Explorer: Visit 20 locations on the map
  • Hidden Texts: Simone says she met a man who was looking for you > J22 > Find the Note > L25 > get the viewing device > Later, find Red Abony and drag it onto the device
  • Secrets: Day 8 > wait for Amos > place the four slips and the desk one together like puzzle pieces > click the symbols in the top left of the desk until they match
  • A Mystery Solved: Use the disc with the square hole in the center to find a location on the map > 1st word: Put the disc on the map with the first word’s location in the square hole in the center > 2nd word: symbols around the outside of the disc (symbols around the outside of the disc)
  • Cat Lover: Pet the cat x13
  • Master Brewer: Make an elixir (day 10)
  • Ending: Beat the game
  • Experienced Horticulturist: Identify all the plants (If you didn’t get it, simone unlocks it in the epilogue)
  • Horticulturist: Play the game without using the hint button

Strange Horticulture Achievements, Choices & Endings – Choices

  • Extreme Consequence: Isidore Day 2 > Meakdew > Isidore Day 5 > Storian
  • Guardian of the Forest: Day 10> offering of Embersoul in the forest

Strange Horticulture Achievements, Choices & Endings – Endings

  • Banished: Day 16 > Ritual site (O9) > Counterclockwise from the top: Devil’s Nightcap, Swiftsnare, Widow’s Woe, Long Vericund, Elderphinium
  • Praise the Dendrew: 
    1. 6th day: After Ennis > Sadgill > Leave the St. John’s Poppy
    2. 10th day: offering of Cauldery in the forest
    3. 12th day: give Forest the Lesser Merrydock
    4. 14th day: get The Dendrew’s Elixir from Ennis
    5. 15th day: give the woman in the jade mask the Widow’s Woe
    6. 16th day: Verona tells you it’s time for the ritual > But go to Swinside stone > Use the Dendrew’s Elixir
  • I am the Dendrew
    1. 4th day: Give Faye tghe Candlewood
    2. 13th day: Give Simone the Lisle of Neptune and get the Elixir Control recipe
    3. 15th day: give the woman in the jade mask the Widow’s Woe
    4. 16th day: Verona tells you it’s time for the ritual > But go to Daughters Stone (A25) > Use swiftsnare on Faye & drink the Elixir of Control

About Strange Horticulture

Strange Horticulture is an occult puzzle game in which you play as the proprietor of a local plant store. Find and identify new plants, pet your cat, speak to a coven, or join a cult. Use your collection of powerful plants to influence the story and unravel Undermere’s dark mysteries.

About Miguel Sancho 4131 Articles
Helping gamers with walkthroughs, guides, cheats & console commands and codes lists since 2005

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