Last Updated on 20 January, 2025
Archero 2 is not exactly the same as the first game, so you’ll need to come up with new builds and strategies. We’ve tried everything for you, so no, really.
Without further ado, here is our final Archero 2 tier list, which shows which skills, weapons, gear, and characters are the best in the game!
Archero 2 Skill Tier List

The picture above shows a list of all the levels of all the skills in Archero 2.
The decisions you make about your skills depend a lot on the type of gear you’re using, such as Staff, Crossbow/Longbow, Claw/Knuckles, and so on.
So, think of this list as a ranking of all the skills in Archero 2 by how powerful they are.
Some skills are less useful and harder to use when they are lower ranked, while skills that are better ranked are more useful when they are lower ranked.
Archero 2 Skills List
The following tables show all of Archero 2 skills, broken down by how rare they are, along with their stats and benefits.
It will help you figure out your builds faster and let you know more about why we put them in the order we did in the tier list.
Fine Skills
| Ability | Ability | Ability | Ability |
|---|---|---|---|
![]() Bane of Bosses DMG dealt to bosses ↑↑↑ Fully heal before boss battles |
![]() Demon Slaying Meteor Cast a meteor upon killing monsters |
![]() Vampiric Circle Get 2 circling Vampiric orbs |
![]() Venom Circle Get 2 circling Venom orbs |
![]() Wounded Warrior Greatly increases ATK PWR when damaged, lasts 5s |
![]() Pursuit Strike Trigger Strike upon slaying monsters |
![]() Fire Circle Get 2 circling Fire orbs |
![]() Ice Circle Get 2 circling Ice orbs |
![]() Assault Strike Chance to trigger Strike when attacking |
![]() Riposte Strike Chance to counter with Strike sword when injured |
![]() Thunder Circle Get 2 circling Thunder orbs |
![]() Perilous Recovery When HP is below 30%, slowly regain HP back to 30% |
![]() Strike Potion Randomly generate Strike potions that summon Strike upon collection |
![]() Fairy’s Breath ATK SPD ↑ |
![]() Long-Range Power Your projectiles deal higher DMG when fired from a further distance |
![]() Demon Recovery Chance to heal when killing monsters |
![]() Breath of the Wind MOV SPD ↑ |
![]() Restore HP Random amount of healing |
![]() Burning Path Your character leaves a trail of flames where they walk |
![]() Bouncing Arrow Projectiles can bounce off walls |
![]() Strength Blood Max HP ↑ |
![]() Warrior’s Breath ATK PWR ↑ |
![]() Backward Arrow Backward shooting arrows +1 |
![]() Frenzy Potion Pick up Frenzy Potion to get ATK SPD ↑↑↑ Crit Rate ↑↑↑ for a duration |
Flame Sprite Receive a Flame Sprite |
Ice Spike Sprite Receive a Ice Spike Sprite |
![]() Venom Meteor Potion Cast Venom Meteor when picking up a Venom Meteor Potion |
![]() Flame Meteor Potion Cast Flame Meteor when picking up a Flame Meteor Potion |
Venom Sprite Receive a Venom Sprite |
Lightning Sprite Receive a Lightning Sprite |
![]() Frost Meteor Potion Summon Frost Meteor upon picking up a Frost Meteor Potion |
![]() Lightning Meteor Potion Cast Lightning Meteor when picking up a Lightning Meteor Potion |
Rare Skills
| Ability | Ability | Ability | Ability |
|---|---|---|---|
![]() Charged Arrow Charge to launch a giant arrow |
![]() Venom Projectiles poison monsters |
![]() Abundant Potion More potions |
![]() Angelic Shelter Max HP ↑ Brief Invincibility after injury |
![]() Swift Arrow ATK SPD ↑↑↑↑↑ ATK PWR ↓↓↓ Projectile Size ↓↓↓ Some dispersion |
![]() Flame Projectiles ignite monsters |
![]() Perilous Fervor When HP is below 50% ATK PWR ↑↑↑↑ ATK SPD ↑↑↑↑ |
Sprite Boost Sprite ATK PWR ↑↑↑↑ |
![]() Bolt Projectiles shock monsters |
![]() Frost Projectiles freeze monsters |
![]() Ricocheting Arrow Projectiles can bounce between monsters, +1 bounce |
Bomb Sprite Receive a Bomb Sprite |
![]() Underworld Warrior ATK PWR ↑↑ Devil guaranteed to appear after defeating a boss |
![]() Lucky Band-Aid Luck ↑↑ Deals DMG to all enemies on-screen and clears enemy projectiles after |
![]() Circling Orbs Boost Circling Orbs DMG ↑↑↑ |
![]() Invincibility Potion Pick up Invincibility Potion, become briefly Invincible |
![]() Demon Slayer Increases ATK PWR for a period of time after killing monsters |
![]() Lightwing Arrow Projectiles have a chance to sprout wings and deal major DMG to monsters |
![]() Lucky Cracker Luck Value ↑↑↑ Dodge Rate ↑↑ |
![]() Fairy of the Wind ATK SPD ↑ MOV SPD ↑↑ |
![]() Front Arrow Front shooting arrows +1 |
![]() Fountain of Life Max HP ↑↑ Fully heal on pickup |
![]() Lucky Heart Picking up hearts has a chance to increase Max HP |
![]() Cloud Footed Continuously unleash gusts to push back and damage enemies MOV SPD ↑↑↑ |
![]() Piercing Arrow Projectiles can pierce enemies |
![]() Heart of Vitality Max HP ↑↑ Red Heart Heal ↑↑ |
![]() Warrior’s Heart Picking up hearts has a chance to boost ATK PWR |
![]() Short-range Strike ATK Range ↓↓ ATK Power ↑↑↑ ATK SPD ↑↑↑ |
![]() Instant Strike Summon 1 Strike sword per second |
![]() Blitz Strike Summon 5 Strike swords per wave |
![]() Stand Strong The longer you stand, the higher ATK SPD and ATK PWR |
![]() Split Shot Projectiles can split |
Epic Skills
| Ability | Ability | Ability | Ability |
|---|---|---|---|
![]() Strike Boost Strike ATK ↑↑↑↑ |
![]() Weapon Enchantment Your weapon detaches and will automatically attack enemies ATK PWR ↓↓↓ Attack Speed ↓↓↓ |
Tracking Eye Projectiles can track enemies |
![]() Diagonal Arrows Add 2 bullets that shoot diagonally |
![]() Super Venom Poison effects greatly enhanced |
![]() Super Flame Flame effects greatly enhanced |
![]() Wind Blessing MOV SPD ↑ Size ↓↓ Chance of dodging |
![]() ATK Increase ATK PWR ↑↑↑ |
![]() Super Circle Receives 4 powerful neutral non-elemental orbs |
Laser Sprite Receive a Laser Sprite |
![]() Energy Ring Charge up to release a powerful energy ring |
![]() Revive Revive once with full HP upon death |
![]() Super Frost Freeze effects greatly enhanced |
![]() Slow Field Slow down nearby projectiles and monsters |
![]() Circling Laser Orb Get 2 circling Laser Orbs |
![]() Giant’s Strength Max HP ↑↑↑ ATK PWR ↑↑↑ MOV SPD ↓↓ Size ↑↑ |
![]() Super Lightning Lightning effects greatly enhanced |
Sprite Frenzy All sprite ATK PWR and ATK SPD greatly enhanced |
![]() Double Strike Swords Doubles the number of Strike swords summoned |
![]() Aqua Flight Can walk on water MOV SPD ↑↑ |
![]() Rapid Fire Meteors Doubles the chance of casting meteors |
![]() Meteor Pursuit Chance of casting a meteor when attacking |
![]() Enchanted Strike Strike swords can inherit the element of the main weapon |
![]() Wall-Piercing Arrow Projectiles can pass through obstacles |
![]() Soul of Swiftness ATK SPD ↑↑↑↑ MOV SPD ↑↑↑↑ |
/ | / | / |
Legendary Skills
| Ability | Ability | Ability | Ability |
|---|---|---|---|
![]() Beam Strike Summon a Strike sword that fires lasers periodically |
![]() Super Meteor Meteors continuously fall, releasing large shockwaves |
![]() Corrosive Field Nearby monsters take damage and become vulnerable |
![]() Power Trio Max HP ↑↑↑ ATK SPD ↑↑↑ ATK PWR ↑↑↑ |
![]() Energy Beam Charge up to release a powerful penetrating laser |
![]() Rapid Fire Multishot count +1 |
![]() Sacred Protection Gain SHLD that blocks 1 hit per wave |
![]() Soul of Strength Max HP ↑↑↑↑ |
![]() Rotating Web All circling orbs form a web |
Sprite King Receive a powerful Sprite King |
![]() Warrior’s Soul ATK PWR ↑↑↑↑ |
/ |
Archero 2 Gear Set/Weapon List & Power Ranking
We ranked all of Archero 2 gear sets and weapons below by how well they worked in all parts of the game. In the early game, the gear you use depends on which set has the best fusion rank.
Your choice of passives should be taken into account when you start to fuse Legendary gear or get Epic S-Tier gear.
Anyway, here is the power list, along with the stats and passives for each piece of gear:
1. Dragoon Set – Crossbow of the Dragoon
Because of its on–hit passives, the Dragon set has a lot of skills that shoot things.
The set as a whole is very well–rounded, and it also has built–in protection and healing.It does a lot of different things.
| Gear | Fine Stats | Rare Stats | Epic Stats | Legendary Stats | Legendary 3 Stats | Mythic Stats |
|---|---|---|---|---|---|---|
![]() Crossbow of the Dragoon |
ATK PWR +5% | 30% chance to trigger AoE explosion on hit | Blast DMG +200% | ATK PWR +10% | Weapon’s base stats increased by 20% | Doubles the chance to trigger AoE explosion on hit |
![]() Amulet of the Dragoon |
ATK PWR +5% | CRIT DMG +12% | Randomly detonates 2 monsters on the field every 2s | ATK PWR +10% | Amulet’s base stats increased by 20% | Randomly detonates 4 monsters on the field every 2s |
![]() Ring of the Dragoon |
ATK PWR +5% | CRIT Rate +3% | Chance to drop a landmine when killing an enemy, which explodes after a short time | ATK PWR +10% | Ring’s base stats increased by 20% | Guarantees landmine drop on enemy kill |
![]() Armor of the Dragoon |
Max HP +5% | Barrage DMG REDUC +5% | Gain 1 Flame Shield that lasts for 10s; when damaged it shatters and explodes upon being hit again | Max HP +10% | Armor’s base stats increased by 20% | Slowly restore HP while Flame Shield is active |
![]() Helmet of the Dragoon |
Max HP +5% | Red Heart Heal +20% | Each monster kill causes the next attack tto trigger AoE explosion | Max HP +10% | Helmet’s base stats increased by 20% | Monsters within the explosion radius are ignited |
![]() Boots of the Dragoon |
Max HP +5% | Dodge +5% | Triggers an explosion on the attacking monster when dodging | Max HP +10% | Boots’s base stats increased by 20% | Dodge +10% |
2. Griffin Set – Griffin Claw
The Griffin Claw and the rest of the Griffin set focus on short-range damage and can benefit skills such as Circling Orbs. Of course, you can use any other skill and just play in melee, though auto-shooting skills are still necessary if you want to dodge enemy abilities efficiently.
| Gear | Fine Stats | Rare Stats | Epic Stats | Legendary Stats | Legendary 3 Stats | Mythic Stats |
|---|---|---|---|---|---|---|
![]() Griffin Claw |
ATK PWR +5% | The closer, the higher DMG, up to 10% | The closer, the higher CRIT Rate, up to 9% | ATK PWR +10% | Weapon’s base stats increased by 20% | The closer, the higher CRIT Rate, up to 18% |
![]() Griffin Amulet |
ATK PWR +5% | CRIT DMG +12% | Counter with 2x DMG to nearby monsters | ATK PWR +10% | Amulet’s base stats increased by 20% | Counter with 4x DMG to nearby monsters |
![]() Griffin Ring |
ATK PWR +5% | CRIT Rate +3% | CRIT Rate increases with more nearby monsters, up to 9% | ATK PWR +10% | Ring’s base stats increased by 20% | CRIT Rate increases with more nearby monsters, up to 18% |
![]() Griffin Armor |
Max HP +5% | Barrage DMG REDUC +5% | Deals continuous DMG on enemies within 7 meters | Max HP +10% | Armor’s base stats increased by 20% | Doubles continuous DMG on enemies within 7 meters |
![]() Griffin Helmet |
Max HP +5% | Red Heart Heal +20% | The closer, the higher CRIT DMG, up to 36% | Max HP +10% | Helmet’s base stats increased by 20% | The closer, the higher CRIT DMG, up to 72% |
![]() Griffin Boots |
Max HP +5% | Dodge +5% | CRIT DMG increases with more nearby monsters, up to 36% | Max HP +10% | Boots’s base stats increased by 20% | CRIT DMG increases with more nearby monsters, up to 72% |
3. Echo Set – Beam Staff
Combo (consecutive skill hits; resets after 2s of no hits) and the passive stat boosts from the Echo set depend on skills being hit all the time.
I can think of Lasers, Sprites, and Circling Orbs as skills. For the last one, though, you’ll need to get close to the enemy.
| Gear | Fine Stats | Rare Stats | Epic Stats | Legendary Stats | Legendary 3 Stats | Mythic Stats |
|---|---|---|---|---|---|---|
![]() Beam Staff |
/ | ATK PWR +5% | DMG increases with Combo, up to 10% | For every 5 Combo, CRIT Rate increases by 2%, up to 8% | Weapon’s base stats increased by 20% | / |
![]() Echo Amulet |
/ | ATK PWR +5% | CRIT DMG +12% | For every 5 Combo, the next DMG is doubled | Amulet’s base stats increased by 20% | / |
![]() Echo Ring |
/ | ATK PWR +5% | CRIT Rate +3% | For every 5 Combo, ATK SPD increases by 2%, up to 8% | Ring’s base stats increased by 20% | / |
![]() Echo Armor |
/ | Max HP +5% | Barrage DMG REDUC +5% | For every 5 Combo, the next hit gains 2 diagonal arrows | Armor’s base stats increased by 20% | / |
![]() Echo Helmet |
/ | Max HP +5% | Red Heart Heal +20% | Gain 2x Combo on CRIT | Helmet’s base stats increased by 20% | / |
![]() Echo Boots |
/ | Max HP +5% | Dodge +5% | Crit DMG increases by 32% when Combo exceeds 30 | Boots’s base stats increased by 20% | / |
4. Destruction Set – Heroic Longbow
Almost everything about the Destruction set is the same as the Dragoon set. The only difference is that you don’t get the passives until you fuse your gear to Legendary level.
| Gear | Fine Stats | Rare Stats | Epic Stats | Legendary Stats | Legendary 3 Stats | Mythic Stats |
|---|---|---|---|---|---|---|
![]() Heroic Longbow |
/ | ATK PWR +5% | 30% chance to trigger AoE explosion on hit | Blast DMG +200% | Weapon’s base stats increased by 20% | / |
![]() Amulet of Destruction |
/ | ATK PWR +5% | CRIT DMG +12% | Randomly detonates 2 monsters on the field every 2s | Amulet’s base stats increased by 20% | / |
![]() Ring of Destruction |
/ | ATK PWR +5% | CRIT Rate +3% | Chance to drop a landmine when killing an enemy, which explodes after a short time | Ring’s base stats increased by 20% | / |
![]() Armor of Destruction |
/ | Max HP +5% | Barrage DMG REDUC +5% | Gain 1 Flame Shield that lasts for 10s; when damaged it shatters and explodes upon being hit again | Armor’s base stats increased by 20% | / |
![]() Helmet of Destruction |
/ | Max HP +5% | Red Heart Heal +20% | Each monster kill causes the next attack tto trigger AoE explosion | Helmet’s base stats increased by 20% | / |
![]() Boots of Destruction |
/ | Max HP +5% | Dodge +5% | Triggers an explosion on the attacking monster when dodging | Boots’s base stats increased by 20% | / |
5. Decisiveness Set – Agile Knuckles
The Decisiveness set is very similar to the Griffin set, just like the Destruction set. The only difference is that you don’t get the passives until you fuse your gear to Legendary level.
| Gear | Fine Stats | Rare Stats | Epic Stats | Legendary Stats | Legendary 3 Stats | Mythic Stats |
|---|---|---|---|---|---|---|
![]() Agile Knuckles |
/ | ATK PWR +5% | The closer, the higher DMG, up to 10% | The closer, the higher CRIT Rate, up to 9% | Weapon’s base stats increased by 20% | / |
![]() Amulet of Decisiveness |
/ | ATK PWR +5% | CRIT DMG +12% | Counter with 2x DMG to nearby monsters | Amulet’s base stats increased by 20% | / |
![]() Ring of Decisiveness |
/ | ATK PWR +5% | CRIT Rate +3% | CRIT Rate increases with more nearby monsters, up to 9% | Ring’s base stats increased by 20% | / |
![]() Armor of Decisiveness |
/ | Max HP +5% | Barrage DMG REDUC +5% | Deals continuous DMG on enemies within 7 meters | Armor’s base stats increased by 20% | / |
![]() Helmet of Decisiveness |
/ | Max HP +5% | Red Heart Heal +20% | The closer, the higher CRIT DMG, up to 36% | Helmet’s base stats increased by 20% | / |
![]() Boots of Decisiveness |
/ | Max HP +5% | Dodge +5% | CRIT DMG increases with more nearby monsters, up to 36% | Boots’s base stats increased by 20% | / |
Archero 2 Character List & Power Ranking
This is how we ranked each character in Archero 2.
The extra skills you get with Seraph can also be useful, but Dracoola and Otta are generally thought to be the best characters in the game.
When you play, though, Alex, Nyanja, and Helix all give you niche boosts that you don’t feel as much.
| Tier | Character | Lv. 1 Boost | Lv. 2 Boost | Lv. 3 Boost | Lv. 4 Boost |
|---|---|---|---|---|---|
| C | ![]() Alex |
Increases Red Heart Drops | Increases ATK SPD by 10% for 10s | Increases in-game EXP gain by 10% | Guarantees a CRIT on the next attack after taking DMG |
| C | ![]() Nyanja |
Increases MOV SPD by 10% and periodically releases Swift Wind to push away and damage enemies | Increases Swift Wind range and doubles Swift Wind DMG | Triggers an explosion upon contact with monsters during Swift Wind | Significantly reduces Swift Wind cycle |
| B | ![]() Helix |
The lower the HP, the higher the ATK, up to 20% increase | Increases ATK SPD by 20% for 5s after taking DMG | Increases ATK by 20% for 10s after taking DMG | Increases ATK SPD by 20% when HP is below 50% |
| A | ![]() Seraph |
50% chance to encounter the Valkyrie at the start | Chance to get another skill when Healing is selected during the encounter with the Angel | Chance that Max HP is not reduced when making a pact with a devil | Easier to get higher grade abilities when acquiring new abilities |
| S | ![]() Dracoola |
Chance to absorb enemy HP during attacks | Excess healing will be converted into damage on the next attack | When HP is over 50%, MOV SPD +20% | At full HP, ATK +40% |
| S | ![]() Otta |
The higher the enemy’s HP, the easier it is to land a CRIT. | After taking DMG, CRIT rate increases by 40% for 5s | CRIT hits can instakill minions below 30% | The farther the range, the higher the CRIT rate, up to 15% |






























































































































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