Last Updated on 13 March, 2024
It’s time for Lisan Al Gaib as Dune: Spice Wars has dropped the latest patch. Check out the patch notes here!
Dune: Spice Wars Patch v2.0.1.31677
Known Issues
- Even when English isn’t the selected game language, Vernius’s harvester within range of the Experimental Alloy Furnace will receive a trait with texts in that language.
Bug Fixes
- Resolved damage factor issues for Fremen AoE.
- Resolved the center of explosion, AoE radius, and AoE fx radius AoE problems for Skimisher
- The fixed loot display was previously not showing up properly. This has now been fixed.
- Idle harvester alert added again.
- Robotic voices in Conquest fixed.
- The Vernius Harvester’s alloy furnace operates.
- When using a patent or obfuscate when it shouldn’t, a fixed popup
- Repaired Epic Quest Function.
- Fixed the free main base building effect when there was a pending building; fixed the player’s ability to place an infiltration cell when the faction target was already being killed by the player.
- On the large volcano, ceremonial caves are now operational.
- A fixed sniper trait is now available.
- Some fixes in aura levels (fedaykin, incinerator, siren, overlord stings, and hark drones).
- Additionally, a filter is added to prevent aura levels from harming armies in a truce.
- Fixed ship repair costs for the Vernius.
- Incinerator gear and Feydakin fixed radius.
- The fixed cost applied is different from what the refund dialog displays.
- The ability to obtain “Patent Troll” achievements even when you don’t play the necessary faction has been fixed.
- Uncontrollable fixed unit not automatically initiating combat
- When regenerating in a secure location, fixed LifeReformation equipment is activated.
- When uncontrollable units become controllable, they retain their Rabban’s passive.
- Repaired incinerators that applied burn incorrectly. repairing the mechanism that quickens the burn as well.
- Lower allocations and CPU performance.
- Fixed generation of Conquest Battles.
- Fixed the random bug that causes my faction to launch uncontrollable raids around my mainbase, as well as agony for Vernius.
Balancing
- Most AoE range and range: 10->7
- 800 Solaris -> Patent Development 1000
- Support Drone Atreides 13 -> 14 power
- Combat Probe Harkonnen 60 -> 100 horsepower
Knight equipment:
- Vow of Fervor +30% -> +20% damage
- Vow of Heroism +2 -> +3 CP
- Vow of Vravery: -3 -> -2 armor
- Reduction in the number of units in the raid: Fremen dev Stalwart Alliance
- Overlord Harkonnen stings: 80 -> 150 health
- Per day, reduce health by 50% to 40%.
- Duncan, Idaho: Unit can deal +10% -> +20% damage at close range.
- The Vernius Resonance Drones no longer have AoE
- 180 degrees Fedaykin nerf -> 120 degrees
- Incinerator, Fedaykin, and Siren AoE are balanced Sietch Raid units that now begin from them rather than the unit they are intended to target. Angles have been modified to better suit the image.
Dune: Spice Wars is currently on sale on Steam. Check it out here!
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