Helldivers 2 Drops A Much Awaited Patch

Helldivers 2 patch

Last Updated on 20 March, 2024

Good day to all fellow Helldivers as we bring you news of the latest patch of Helldivers 2. The patch includes a lot of things to cover including balancing changes as well as bug fixes. So without further ado, let’s hop right into it.

Helldivers 2 Patch 1.000.103

Patch Overview

Here’s the patch in a glance:

  • General stability as well as fixes to the EXO-45 Patriot exosuit, game stats, and UI improvements.
  • Balance adjustments for patrol spawns and planetary hazards.

Balancing Adjustments

  • Spawn rates for all planet hazards, such as tremors, meteor showers, volcanic activity, fire tornadoes, and ion storms, have been balanced and adjusted. This should result in fewer hazards appearing during missions.
  • Meteor Shower now has a lower spawn rate along with the following modifications:
  • Smaller radius of explosion
  • Slight reduction in meteor damage
  • Slight decrease in meteor velocity
  • The color of the meteor has been somewhat altered in an attempt to make it more visible.

 

  • In addition to the spawn rate reduction, Volcanic Activity has undergone the following modifications:
  • Smaller radius of explosion
  • A little decrease in rock velocity

 

  • The brightness of the lighting on Fenrir III has been reduced slightly in order to enhance visibility during meteor showers.

Fixes

  • Patrols spawning on players has decreased in frequency.
  • The exosuit no longer blows itself up when it turns and fires a missile.
  • Even after being damaged, the exosuit can still be used for melee combat.

Crash Fixes for the following scenarios:

  • When ALT+Tabbing in fullscreen mode
  • After you change your voice over language
  • PS5 boot issue
  • Using a stim while inside of an Exosuit when you have a grenade in your hand
  • When joining an ongoing mission
  • When idling on the title screen

 

  • Shots from arc-based weapons, like the AC-8 Arc and the “Blitzer” shotgun.
  • The thrower’s stratagem now contributes to the “hits hit” and “shots fired” statistics.
  • Resolved a desynch issue on the network with a downed Automaton dropship.
  • Elgato Stream Deck Foot Pedal support that is fixed.

Known Issues

These are bugs that either came from an earlier version and haven’t been fixed yet, or this patch introduced them and is being worked on.

Different problems with friend invites and cross-play:

  • It’s possible that cross-platform friend invites won’t appear in the Friend Requests tab.
  • Through the use of friend codes, players are unable to unfriend other players.
  • Players who were not previously on their Friends list are not able to be unblocked.
  • If a user’s Steam name is less than three characters, they cannot be friends with that user.

 

  • When hellpod steering approaches large or significant objects, it does not work as intended, which causes steering to be disabled in a wide radius around the object.
  • Console language set to Ukrainian prevents the use of online features.
  • When using an activity card to join a multiplayer game, players might not be able to choose loadout.
  • Every mission that ends with Defend achieves 100% planet liberation.
  • Helldiver becomes broken after submerging in deep water while equipped with a Vitality Booster.
  • There are occasions when exosuits are delivered broken or damaged.
  • Although a stratagem beam may adhere to an adversary, it will return to its initial position once deployed.
  • When big explosions occur, pink artifacts might show up in the sky.
  • Cinematic letterboxing during extraction obscures the text chat box display.
  • Occasionally, after resuming the game, the player’s loadout customizations are lost.

What changes are you excited about the most? Let us know in the comments!

 

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