Farming Simulator 22 Console Commands FS22

Farming Simulator 22 Console Commands FS22

Last Updated on 20 December, 2021

Farming Simulator 22 Console Commands FS22 – Also tutorials to enable console, enable cheats, and open the console

Also check the Money Cheat and the Achievements, PS4 & PS5, PC Controls or Xbox Controls, Best Crop & Prices and the Save Game Location

Farming Simulator 22 Console Commands FS22 – Enable cheats

Before using the console commands you have to enable the command console and the cheats

Enable Cheats

These are the steps to enable the Cheats:

  1. Go to launch options: Steam Library > Farming Simulator 22 (right click) > Properties > General > Launch options
  2. type “-cheats” without quotes
  3. Launch the game

Enable Console

These are the steps to enable the developers console:

  1. Find the game.xml file: Steam Library > Farming Simulator 22 (right click) > Manage > Browse local files
  2. Open the game.xml file with a text editor like notepad
  3. Find the line  <controls>false</controls> and replace “false” with “true”, the line should now look like this: <controls>true</controls>

Launch the game and while playing press ´,  ö,  ‘,  ñ,  ù,  or  ` (to the left of 1, above Tab) depending on your keyboard and check that the console opens. Press ´,  ö,  ‘,  ñ,  ù,  or  ` again to enter commands

Farming Simulator 22 Console Commands FS22 – Full list

Cheat Console Commands

  • Fly: gsPlayerFlightMode – Q & E for altitude
  • Money: gsMoneyAdd – adds 10k money, you can also use gsMoneyAdd <amount> for more money
  • Teleport: gsTeleport – Teleports to given field or x/z-position
  • Fill Unit: gsFillUnitAdd <fillUnitIndex> <fillTypeName> [amount]
  • Time: gsTimeSet <hour>
  • Add Bale: Adds a bale in front of you – you can also use gsBaleAdd fillTypeName isRoundBale [width] [height/diameter] [length] [wrapState] [modName]
  • Add Pallet: gsPalletAdd <type>
    • Types: Butter Lettuce Cake Bread Silage_Additive Fertilizer Wool Liquidfertilizer Mineral_Feed Wheat Oat Olive Sugar Soybean Herbicide Lime Oilseedradish Barley Furniture Boards Chocolate Strawberry Cereal Canola_Oil Grapejuice Sunflower_Oil Raisins Olive_Oil Honey Maize Seeds Grape Canola Flour Clothes Cotton Fabric Sunflower Sorghum Potato Sugarcane Egg Cheese Tomato

Advanced Console Commands

  • gsFarmSet – Set farm for current player or vehicle
  • gsFarmlandBuy – Buys farmland with given id
  • gsFarmlandBuyAll – Buys all farmlands
  • gsFarmlandSell – Sells farmland with given id
  • gsFarmlandSellAll – Sells all farmlands
  • gsFieldSetFruit – Sets a given fruit to field
  • gsFieldSetFruitAll – Sets a given fruit to all fields
  • gsFieldSetGround – Sets a given fruit to field
  • gsFieldSetGroundAll – Sets a given fruit to allfield
  • gsSnowAdd – Add snow
  • gsSnowAddSalt – Salt around player
  • gsSnowReset – Reset snow
  • gsSnowSet – Set snow
  • gsTreeAdd – Load a tree
  • gsVehicleAddDamage – adds a given amount to current damage amount
  • gsVehicleAddDirt – Adds a given amount to current dirt amount
  • gsVehicleAddWear – Adds a given amount to current wear amount
  • gsVehicleFuelSet – Sets the vehicle fuel level
  • gsVehicleLoadAll – Load all vehicles
  • gsVehicleOperatingTimeSet – Sets the vehicle operating time
  • gsWeatherAdd – Adds a weather object by type
  • gsWeatherSet – Sets a weather object by type
  • gsWeedSystemAddDelta – Add weed delta to field
  • gsWeedSystemSetState – Set weed state to field
  • gsStoneSystemAddDelta – Add stone delta to field
  • gsStoneSystemSetState – Set stone state to field
  • gsTipAnywhereAdd – Tips a fillType
  • gsTipAnywhereClear – Clears tip area
  • enableAnimalStatesDebugRendering – toggle animal states debug rendering
  • enableCloudFx – toggle cloudfx
  • enableDoF – toggle DoF
  • enableFramerateLimit – toggle frames per second limiter
  • enableOccluderDebugRendering – toggle occluder debug rendering
  • enablePostFx – toggle postfx
  • exit – Quits application
  • framerateLimitFPS – Frames per second limit attribute
  • gsAICostsExport – Export costmap to image file
  • gsAICostsShow – costs per cell
  • gsAICostsUpdate – Update costmap given width around the camera
  • gsAIEnableDebug – Enables AI debugging
  • gsAIObstaclesShow – obstacles around the camera
  • gsAISetLastTarget – Sets AI Target to last position
  • gsAISetTarget – Sets AI Target
  • gsAISplinesShow – Toggle AI system spline visibility
  • gsAIStart – Starts driving to target
  • gsAIStationsShow – Toggle AI system stations ai nodes visibility
  • gsAmbientSoundSystemReload – Reloads the ambient sound system
  • gsAmbientSoundSystemToggleDebugView – Toggles the ambient sound system debug view
  • gsAutoSave – Enables/disables auto save
  • gsAutoSaveInterval – Sets the auto save interval
  • gsBaleList – List available bale types
  • gsBenchmark – Starts a benchmark sequence with camera flight and working vehicles
  • gsBenchmarkMapPerformanceTest – Runs a basic performance test for the current map
  • gsCameraFovSet – Sets camera field of view angle
  • gsCollisionFlagShowAll – Shows all available collision flags
  • gsDebugManagerClearElements – Removes all permanent elements and functions from DebugManager
  • gsDensityMapToggleDebug – Toggles debug mode
  • gsEnvironmentAreaSystemToggleDebugView – Toggles the environment checker debug view
  • gsEnvironmentFixedVisualsSet – Sets the visual seasons to a fixed period
  • gsEnvironmentMaskSystemToggleDebugView – Toggles the environment mask system debug view
  • gsEnvironmentReload – Reloads environment
  • gsEnvironmentSeasonalShaderDebug – current seasonal shader parameter
  • gsEnvironmentSeasonalShaderSet – Sets the seasonal shader to a forced value
  • gsFieldToggleStatus – Shows field status
  • gsGuiDebug
  • gsGuiDrawHelper
  • gsGuiSafeFrameShow
  • gsHudVisibility – Toggle HUd visibility
  • gsI3DCacheClean – Removes all cached i3d files to ensure the latest versions are loaded from disk
  • gsI3DLoadingDelaySet – Sets loading delay for i3d files
  • gsI3DPrintActiveLoadings – Print active loadings
  • gsI3DShowCache – Show active i3d cache
  • gsIndoorMaskToggle – Toggle indoor mask visualization
  • gsInputContextPrint
  • gsInputContextShow
  • gsInputDebug
  • gsInputDrawRaw
  • gsNetworkDebug – Toggle network debugging
  • gsNetworkShowObjects – Toggle network show objects
  • gsNetworkShowTraffic – Toggle network traffic visualization
  • gsPedestrianSystemReload – Reload pedestrian system xml
  • gsPedestrianSystemToggle – Toggle pedestrian system
  • gsPlacementCollisionsShow – collisions for placement and terraforming
  • gsPlayerDebug – Enables/disables player debug information
  • gsPlayerFsmDebug – Toggle debug mode for player state machine
  • gsPlayerFsmStateJumpDebug – Toggle debug mode for Jump
  • gsPowerConsumerSet – Sets properties of the powerConsumer specialization
  • gsProductionPointSetFillLevel
  • gsProductionPointSetOutputMode
  • gsProductionPointSetOwner
  • gsProductionPointSetProductionState
  • gsProductionPointToggleDebug – Toggle production point debugging
  • gsProductionPointsList – List all production points on map
  • gsProductionPointsPrintAutoDeliverMapping – Prints which fillTypes are required by which production points
  • gsRenderColorAndDepthScreenShot
  • gsRenderingDebugMode
  • gsReverbSystemToggleDebugView – Toggles the reverb debug view
  • gsScriptCommandsList – Lists script-based console commands. Use ‘help’ to get all commands
  • gsSetFixedExposureSettings – Sets fixed exposure settings
  • gsSetHighQuality – Incease draw and LOD distances of foliage, terrain and objects
  • gsShopUIToggle – Toggle shop config screen UI visiblity
  • gsSoundManagerDebug – Toggle SoundManager global debug mode
  • gsStoreItemsReload – Reloads storeItem data
  • gsTakeEnvProbes – Takes env. probes from current camera position
  • gsTensionBeltDebug – Toggles the debug tension belt rendering of the vehicle
  • gsTestForceFeedback
  • gsTipCollisionsShow – collisions for tipping on the ground
  • gsVehicleAnalyze – Analyze vehicle
  • gsVehicleDebug – Toggles the vehicle debug values rendering
  • gsVehicleDebugReverb – Toggles the reverb debug rendering
  • gsVehicleReload – Reloads currently entered vehicle or vehicles within a range when second radius parameter is given
  • gsVehicleShowDistance – distance between vehicle and cam
  • gsVehicleTemperatureSet – Sets the vehicle motor temperature
  • gsVineSystemSetGrowthState – Sets vineyard growthstate
  • gsWeatherDebug – Toggles weather debug
  • gsWeatherReload – Reloads weather data
  • gsWeatherSetClouds – Sets cloud data
  • gsWeatherSetDebugWind – Sets wind data
  • gsWeatherSetFog – Sets fog height, mieScale and duration
  • gsWeatherToggleRandomWindWaving – Toggles waving of random wind
  • gsWildlifeDebug – Toggle shows/hide all wildlife debug information.
  • gsWildlifeDebugAnimalAdd – Adds an animal to a debug list.
  • gsWildlifeDebugAnimalRemove – Removes an animal to a debug list.
  • gsWildlifeDebugAnimation – Toggle shows/hide animal animation information.
  • gsWildlifeDebugId – Toggle shows/hide all wildlife animal id.
  • gsWildlifeDebugSteering – Toggle shows/hide animal steering information.
  • gsWildlifeToggle – Toggle wildlife on map
  • gsWiperStateSet – Sets the given wiper state for all vehicles
  • gsWoodCuttingMarkerVisiblity – Enables/disables chainsaw woodcutting marker
  • gsXMLGenerateSchemas – Generates xml schemas
  • listEntities – Print detailed entity list
  • listResources – Print detailed resource list
  • parallelRenderingAndPhysics – Enable parallel rendering and physics
  • q – Quits application
  • quit – Quits application
  • reloadAnimalConfiguration – Reload configuration data for animals in husbandires
  • setAsymmetryFactor – Set CornetteShrank asymmetry factor [0..1]
  • setBloomMagnitude – Sets bloom magnitude [0..1]
  • setBloomThreshold – Sets threshold for bloom mask computation
  • setCirrusCloudDensityScaling – Sets cirrus cloud coverage scaling factor
  • setCirrusCloudVelocity – Sets cirrus cloud velocity
  • setCloudBaseShapeScaling – Scales sampling position of base cloud shape texture
  • setCloudErosionScaling – Scales sampling position of cloud erode texture
  • setCloudNoiseVelocity – Sets Volumetric Noise Scroll-Velocity
  • setCloudPrecipitation – Sets cloud precipitation coefficient [0 1]
  • setCloudScatteringCoeff – Sets cloud scattering coefficient
  • setDLSSQuality – Set DLSS Quality
  • setDoFBlendWeight- X-fade distances d0, d1, d2
  • setDoFBlurArea – DOF Blur Area, top left(x,y) bottom right(x,y), x,y in [0 1]
  • setDoFFarCoC – Set DoF far CoC radius
  • setDoFNearCoC – Set DoF near CoC radius
  • setDoFParams – DOF parameters, nearCocR, endNearBlurDist, farCocR, startFarBlurDist, endFarBlurDist
  • setFogPlaneHeight – Set fog plane top height [0..1000]
  • setFogPlaneMieScaling – Scale fog plane mie scattering coefficient [0.001..1000]
  • setHistogramLogLuminanceRange – Histogram Luminance Range [min max]
  • setMSAA – Set MSAA
  • setMieScaling – Scale mie scattering coefficient [0.001..1000]
  • setMinMaxLuminanceAdaption – Luminance Adaption Range [min max]
  • setMoonSizeScale – Scales Moon disc size
  • setPostFxAA – Set Post Process Anti Aliasing
  • setSSAOIntensity – SSAO intensity
  • setSSAORadius – world space radius size
  • setSSAOSamples – num samples in SSAO computation [1..12]
  • setSunBrightnessScale – Scales Sun brightness
  • setSunSizeScale – Scales Sun disc size
  • setTextureStreamingBehavior – Set texture streaming behavior
  • setTextureStreamingPaused – Set texture streaming pause
  • setVolumetricCloudVelocity – Sets Volumetric-Cloud Wind-Direction and -Velocity
  • showFps – Show frames per second

About Miguel Sancho 4911 Articles
Helping gamers with walkthroughs, guides, cheats & console commands and codes lists since 2005

3 Comments

Leave a Reply

Your email address will not be published.


*


This site uses Akismet to reduce spam. Learn how your comment data is processed.