Last Updated on 25 January, 2024
Going Medieval Best Mods – Character Edit, Developer Tools, More Map Sizes, Mod Launcher, Stack Size Increase, and more
Contents
- 1 Going Medieval Best Mods – Character Edit
- 2 Going Medieval Best Mods – Developer Tools Mod
- 3 Going Medieval Best Mods – More Map Sizes Mod
- 4 Going Medieval Best Mods – Mod Launcher Mod
- 5 Going Medieval Best Mods – Stack Size Increases Mod
- 6 Going Medieval Best Mods – Nerfuchets Mod
- 7 Going Medieval Best Mods – Increased Stack size and more
- 8 Going Medieval Best Mods – Efficient Sleep Behavior Mod
- 9 Improved Shelves and Chests Mod
- 10 Wormhole’s Mod
- 11 Craftable Items Mod
- 12 Enhanced Camera Mod
Going Medieval Best Mods – Character Edit
With this patch, you can change several character attributes by rolling the mouse cursor over UI elements and, in some situations, using a modifier key. Using the bottom right panels in-game and while creating a new environment, it now functions completely. Currently, this mod allows you to alter the following while cursoring over the relevant element:
Download Character Edit Mod > Here
Going Medieval Best Mods – Developer Tools Mod
The in-game developer tools are enabled by this mod, giving you the ability to create workers and objects, change worker status, and other things. A button at the top of the screen and the adjustable hotkey (default: backtick) can both be used to access the tools. In the configuration file, the button can be disabled.
Download Developer Tools Mod > Here
Going Medieval Best Mods – More Map Sizes Mod
This mod adds three extra map sizes to the selection menu when starting a new game:
- Small Size – roughly half the size of the default map
- Large Size – roughly 1.5x the size of the default map
- Huge Size – roughly 2.5x times the size of the default map
Download More Map Sizes Mod > Here
Going Medieval Best Mods – Mod Launcher Mod
This project allows the loading of mods within Going Medieval. The currently supported version is <= 0.5.28.6.
Download Mod Launcher Mod > Here
Going Medieval Best Mods – Stack Size Increases Mod
With the exception of armor and heavy weapons, I changed the resources.json file to raise the stack sizes of most things. I have no idea if this will cause any problems, but so far it seems to be working for me. Several objects, like the berries, carrots, sticks, and other minor goods, had their weights reduced as well. More of them should now be able to be brought to a pile by workers. Use a text editor to modify resources.json if you wish to make changes to them yourself.
To put in this mod: Copy your resources.json file into the original directory after making a backup of it.
Download Stack Size Increases Mod > Here
Going Medieval Best Mods – Nerfuchets Mod
Don’t you feel trebuchets annoying? Try this and focus to build your fort!
Here are some variations. Take what you prefer.
- No ground break – Trebuchets cannot break ground.
- Half damage – Projectiles damage halved and won’t break ground.
- One damage – Projectiles deal only 1 damage and won’t break ground.
- Disable – Trebuchets are completely disabled and no one can use it. (even your villager!)
Download Nerfuchets Mod > Here
Going Medieval Best Mods – Increased Stack size and more
To avoid the overflow values that the previous version produced, the mod was rebuilt to have 2x, 3x, or 4x stack size in one file; it SHOULD now work properly normally.
That was brought on by high stack sizes prior to settlers beginning to divide the goods into smaller sections. That actually occurred after a significant influx of goods were mined, felled, or exchanged. To avoid achieving extremely large stack sizes, the silver and gold piles were left unattended. (The safe line would be close to 999, but I’m not going to risk it. You can modify them as you see fit.
Download Increased Stack size and more Mod > Here
Going Medieval Best Mods – Efficient Sleep Behavior Mod
Let your settlers take a nap and avoid fainting, or make them awake if they are full rested.
Download Efficient Sleep Behavior Mod > Here
Improved Shelves and Chests Mod
A mod that adds the ability to store manufactured materials on shelves and some extra. Game version 0.8+(on v.0.13.4 still working)
Download Improved Shelves and Chests Mod > Here
Wormhole’s Mod
This mod making you able to craft any weapon/shield on your smith/workbenches:
Dagger, Falchion, Knightly Sword, Staff, Bludgeon, Spear, Long Spear, Billhook, Warfork, Reinforced Flail, Two handed Flail, Military Pick, Warhammer, Two Handed flanged Mace, Two handed Warhammer, , Hatchet, War Bow, Masterwork Bow, Light Crossbow, Metal Buck
Download Wormhole’s Mod > Here
Craftable Items Mod
This Mod allows you to create some weapons and armor that are available in the game. It also modifies all weapon stats.
Download Craftable Items Mod > Here
Enhanced Camera Mod
Let’s you tweak the camera settings. Comes with a default set-up and has a config file for customization.
Download Enhanced Camera Mod > Here
The medieval society in the world of Going Medieval is ruled by rods. El 95% de la población mundial ha muerto a finales del siglo XIV due to an uncontrollable plague. The land has been reclaimed by nature after the disease.
Over time, supersurvivors emerge from among society’s outcasts. You must now lead one of those groups. Create a safe haven for them and their guardians in the classless, borderless era that has followed the catastrophe.
Create, build, and expand your dwelling, from a small made-of-wood hut to a massive stone castle. You may create the ideal balance with the intuitive 3D terrain tools, from ethereal underground caverns to massively powerful ones.
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