Last Updated on 23 June, 2022
Best Aqua Cards Axie Infinity – All Aqua cards ranked by tiers, from Tier A (best) to Tier F (worst), with info about stats, effects…
Contents
Also check the Global Tier List (all body classes) Here
Or other body class Tier List: Bird, Beast, Bug, Reptile, Plant
Also check the SLP Farming guide, Breeding guide, Last Stand, Mystic Axies, How to Earn Money, Scholarship Application
Tier A – Best Cards
- Spinal Tap – Aqua: Energy 1 | Atk 100 | Def: 20 | Prioritize idle target if comboed with >=2 cards | Tail: Perch
- Star Shuriken – Aqua: Energy 1 | Atk 115 | Def: 10 | if HP=0 Target cannot enter Last Stand | Tail: Shoal Star
- Shelter – Aqua: Energy 1 | Atk 0 | Def: 115 | Dissable crit strikes on this axie x1 round | Tail: Hermit
- Swift Escape – Aqua: Energy 1 | Atk 110 | Def: 20 | + Speed x2 rounds if attacked | Tail: Goldfish
- Swallow – Aqua: Energy 1 | Atk 80 | Def: 30 | Heal by damage inflicted | Tail: Catfish
- Shipwreck – Aqua: Energy 1 | Atk 60 | Def: 90 | + Attack if Shield Break | Tail: Sponge
Best Aqua Cards Axie Infinity – Tier B
- Angry Lam – Aqua: Energy 1 | Atk 110 | Def: 40 | +120% Damage if HP<50% | Tail: Lam Butt
- Flanking Smack – Aqua: Energy 1 | Atk 100 | Def: 40 | 120% if attacks first | Tail: Navaga
- Water Sphere – Aqua: Energy 1 | Atk 120 | Def: 30 | Chill to target x2 rounds | Tail: Ranchu
- Black Bubble – Aqua: Energy 1 | Atk 110 | Def: 40 | Jinx to target x2 rounds | Tail: Tadpole
- Aquaponics – Aqua: Energy 1 | Atk 80 | Def: 40 | restores 50Hp per anemone part after attack | Tail: Anemone
- Aqua Vitality – Aqua: Energy 1 | Atk 80 | Def: 40 | restores 50Hp per anemone part after attack | Tail: Anemone
- Deep Sea Gore – Aqua: Energy 1 | Atk 50 | Def: 80 | +30% shield whren attacking | Tail: Teal Shell
- Crimson Water – Aqua: Energy 1 | Atk 120 | Def: 30 | if HP<50% Target injured enemy | Tail: Piranha
- Tail Slap – Aqua: Energy 0 | Atk 30 | Def: 0 | +1 energy when comboed | Tail: Nimo
- Hero’s Bane – Aqua: Energy 1 | Atk 120 | Def: 30 | End target’s Last Stand | Tail: Oranda
- Clam Slash – Aqua: Energy 1 | Atk 110 | Def: 40 | +Attack against beast, bug or mech | Tail: Clamshell
- Shell jab – Aqua: Energy 1 | Atk 100 | Def: 50 | 130% damage when attacking an idle | Tail: Babylonia
- Scale Dard – Aqua: Energy 1 | Atk 120 | Def: 30 | Draw a card if target is Last Stand | Tail: Blue Moon
Best Aqua Cards Axie Infinity – Tier C
- Fish Hook – Aqua: Energy 1 | Atk 110 | Def: 20 | + attack against Plant, Reptile, or Dusk | Tail: Risky Fish
- Chitin Jump – Aqua: Energy 1 | Atk 30 | Def: 30 | Prioritizes furthest target | Tail: Shrimp
- Upstream Swim – Aqua: Energy 1 | Atk 110 | Def: 30 | + Speed x2 rounds if comboed with aqua | Tail: Koi
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